Org Clues
Posted by Kalakh on 10/25/21
Hey, folks, I'm going to be pruning org clue lists over the next few days, so don't be alarmed if you see a number of them vanish. However, since there's an AP cost to putting them up, please don't try to replace any I remove, I'm likely to pull them again and I don't want anyone spending all their ap on it.
Clues I'm most likely to yoink are ones that probably shouldn't be on a list that anyone in the org can download without context or ones that are a bit sensitive or personal to individual characters, but there's a lot of bloat in general we'd like to cut back on. No one should feel bad if a clue they put up gets taken down, but we'd like orgs to be a little more discerning on the types of clues they make available; preferably clues that pertain to that org and its interests directly. Org theories are a good replacement for things that don't quite fit, as they can provide context to new players (and old players that have all these old clues and they don't know what any of them are for).
If I miss a clue you think should be pulled, send a request in addressed to me, and I'll do just that.
Clues I'm most likely to yoink are ones that probably shouldn't be on a list that anyone in the org can download without context or ones that are a bit sensitive or personal to individual characters, but there's a lot of bloat in general we'd like to cut back on. No one should feel bad if a clue they put up gets taken down, but we'd like orgs to be a little more discerning on the types of clues they make available; preferably clues that pertain to that org and its interests directly. Org theories are a good replacement for things that don't quite fit, as they can provide context to new players (and old players that have all these old clues and they don't know what any of them are for).
If I miss a clue you think should be pulled, send a request in addressed to me, and I'll do just that.