A raw statistic that represents the resilience and physical durability of a character, their ability to absorb harm and recover as well as their staying power. As a scale:
0: Yeeeeah, probably dead.
1: Consistently unhealthy, easily winded.
2: Average human adult.
3: Decently athletic, annoys average people by not being winded after long runs.
4: Often described as having the constitution of some exceptionally hard to kill animal.
5: The type of individuals that survive ships sinking several miles from shore, swimming through a storm, after being shot by a few arrows and stabbed a few times.
6: The type of things these individuals survive will have the villagers screaming about witch craft and trying to burn them... which they then also survive. (Not normally playable)