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Written By Thena

Aug. 29, 2018, 8:10 p.m.(6/26/1009 AR)

Relationship Note on Perronne

It was a damned good hit!

Written By Aureth

Aug. 28, 2018, 10:50 a.m.(6/23/1009 AR)

Relationship Note on Perronne

There is a certain logic to your position.

Written By Thena

Aug. 28, 2018, 10:44 a.m.(6/23/1009 AR)

Relationship Note on Perronne

I think the best way to handle it is to ask the Templar guard to punch him.

Not that I’m condoning it. Just, if it comes up.

Written By Gerard

Aug. 28, 2018, 10:36 a.m.(6/23/1009 AR)

Relationship Note on Perronne

For best results, store fish in a crate without padding or insulation in direct sunlight for at least 48 hours, preferably longer.

Written By Sunaia

Aug. 26, 2018, 6:37 p.m.(6/20/1009 AR)

Relationship Note on Perronne

A guided tour of nearby ruins with my noble friends? Really?

Just you wait, Mistress Relics.

Written By Caspian

Aug. 9, 2018, 7:27 p.m.(5/13/1009 AR)

Relationship Note on Perronne

With how many people want to go on an adventure with you, you could make a business out of that! Forget finding treasure, just charge people to go into ruins with you, and make it like some kind of crazy tour business. Not me, obviously. No, me and you will get all the treasures!

Also, she's very talkative, very fun, and very laid back. I can see us being fast friends!

Written By Lou

Aug. 2, 2018, 11:14 a.m.(4/22/1009 AR)

Relationship Note on Perronne

I could probably go point for point with you about why the forest is so much better than the city.

1. Beds - can be made out of anything you find, so long as you know what to find, and can be just as comfortable as any city bed. Plus, you get to smell the fresh night air, rather than someone's stuffy sweat from the night before if you're renting a room.

2. Fresh Food - You can forage for anything in the forest, fish in the rivers, and hunt. You don't get /any/ fresher than that. Who needs travel food if you have the skills to do these things?

3. Baths! - A well traveled explorer knows where all the best hot springs are within the woods, and Arx and Arvum has a surprising number of natural hot springs. Hot water galore, for as long as you want, without the water ever getting cold. It's the absolute /best/ for working out travel kinks and sore muscles.

4. People - Or, rather, the lack there of. I prefer only a handful of travel companions to a large city of people. But, I'm an explorer, and the more people you have, the more people you need to make sure live through your adventures. So, you get to choose the best of the best, and then take them with you. Of course, when you're trying to go as far north in Everwinter as you can or as far west in the Eventide that you can, you need a bunch of skilled people to make sure you live as well. But - it's all certainly worth it in the end.

5. Wonders Of the World - There's absolutely NOTHING that can compete with the sights of ruins where people from before the Reckoning have walked, or the Grove of Blackwood where Petrichor helped Pena Stormryder fight the enemy and came to her aid, or the pack of direwolves that peacefully slept in a cave with my party as I was traveling north on an expedition, sharing a night out of the cold without violence or harm to one another. Nothing.

And now I am homesick for the woods. I must make away with my husband for a camping trip, no matter how much he might complain of the cold of the spring thaw!

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