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Action by Jyri(RIP) for The Grayreeve Rebellion

(Public Action, OOC Date: June 11, 2019, 4:17 a.m.)

The conflict is brewing and people are suffering. Displaced refugees, most of them likely abandoned, move to where they won't get attacked and lose their homes in the process. Though no huge numbers, some refugees have fled the cruelty of the Shavsbane house, or left the Greyreeve area for fear of violence. Jyri asks for any aid in helping them and will once more put his leadership skills to use. All sorts of aid is needed, so he reaches out to the houses in the Bisland fealty chain since this time, it's directly impacting his own house and it's more personal. Though all refugees will be offered aid in forms of medical help, supplies to sustain themselves and at least temporary shelter, only those that bend the knee and join with either Whitehawks or Riven, will actually be escorted to live on the lands. The others, those that won't bend the knee, will be left alone and given just enough help to keep them going, without interfering. He will not force anyone to bend the knee, even if one could argue that they ARE being forced by dint of wanting to survive.

A mission like this requires certain skillsets.

* Diplomats: Any with skills to smooth talk and reassure the refugees of the good intentions.
* Soldiers: Protectors and escorts and those used to campaigning in the field.
* Organisers: Those good at organising and keeping tabs on where the money goes, keeping things in order.
* Members of faith and shamanists: Knights of Solace, other followers of the faith, and Shamanists are welcome in order to see to the religious needs of the refugees (and for more protection - who doesn't want a Knight of Solace at your back?
* Security: There's a risk that enemies sneak in some spies amongst the refugees, in order to get another intelligence source. Plus, there's always the risk there's cultists. Someone with a good eye for this sort of thing is very valuable.

The Baron of Hawkhold will provide Jyri with the supplies and military protection he may need to adequately protect and provide for the refugees. He will make himself present should anyone wish to bend the knee, or may be on the fence on doing so, in hope of the idea of having an attentive liege lord may sway a few or them to his side - or at least make the mission go more smoothly.

Thena provides Solace knights to protect and escort the refugees the safer areas. The Godsworn in their number are prepared to see to the needs of Pantheon followers, and they have orders not to attack those who choose not to bend the knee unless they are attacked first. They will also patrol the new settlements and escort supply trains.

Working cooperatively with everyone else, Uncle Bedivere sets up a vetting process (which not only involves 1-on-1 interviews with him but also the imperative input from all those who are helping out here, too, concerning their own experiences with each refugee). With the help of our organizers, detailed dossiers are written up on each-and-every refugee (even young ones), and these important documents are always guarded (subtley/strategically so).
During camp time across several days, small cells of Solace/Whitehawk troops are set up as 'secret supervisors' for a single refugee who shall aide their appointed group in cooperative-yet-easy-yet-productive tasks while being socially observed. This is not the first time that Bedivere ever employed this vetting tactic, so his trusted troops know what is up and what to do with these familiar shenanigans (talk lots with their assigned refugee as well as report back on anything amiss/off/noteworthy/etc for follow up).
Should there ever be any suspicious person who we picked up who might be a potential cultist/doppleganger/spy/threat/etc, Uncle Bedivere can turn into the bad cop. Lord Commander of the Iron Guard Baron Silas can be the good cop (who can pretend to save their souls from Uncle, so they might spill their beans and secrets to him rather than his Uncle).
All this is not only about weeding out bad apples, though. The flip side is to take note on how to hopefully provide the best help we possibly can, too, for the 'good ones' who will ultimately inhabit Whitehawk lands. There could be future recruits who sign up with the Solace or Whitehawk militaries, doing so after actually interacting with our fine forces during the vetting process (and quite possibly learning something new, too)!

Lady Kaia, representing Bisland, is helping Jyri and the rest of the party with both diplomatic and organizing services. She is smooth talking and reassuring the refugees, with her innate charm, sliver-tongue and honeyed words, of the multiple benefits of bending the knee to Bisland's vassal Houses; and, also providing assistance with the overseeing and proper management and distribution of supplies.

Evonleigh is eager to help the refugees, having found a calling in this sort of work. She speaks highly of the Rivens, Bislands, and of course the Whitehawks to assuage the fears and worries of those uncertain of finding a good life in the lands of those houses. When it's helpful, Evonleigh uses the Crownlads Shav dialect to help the Refugees feel she truly is listening to their needs and questions, to make them feel more at ease with her and her companions. She speaks of those Prodigals she knows who have found meaningful, rewarding lives after bending at the knee. And she speaks to assure the Refugees the choice is truly theirs -- that no one will be forced into a way of life they don't believe in, that they will be aided and supported regardless, so long as they remain on friendly terms.

Eshken will take on the role of an organizer, helping to develop and manage the plans and assist the other personnel in performing their duties without problem. Should any problems arise, Eshken will use his quick-thinking and skills at commanding to help corral everyone and ensure everyone stays on plan and continues to perform their jobs properly.

Conditions on the ground might have been far worse than it even seemed. It looks like House Shavsbane has certainly been trying to do active purges, and small Abandoned tribes flee into Whitehawk lands under the security that Jyri helps organize. Thena's knights report that they run into some very tense confrontation with Shavsbane troops that demand that Abandoned be turned over to them, but thus far thanks to Kaia's diplomacy the Shavsbane troops are willing to back off.

Evonleigh is able to help launch a charm offensive presenting the refugee taking in a positive light, and the compassion that Whitehawk is showing does improve some nobles opinions of them, even if it is an uphill battle against anti-prodigal sentiment for the Abandoned bending the knee. Eshken and Bedivere are able to keep the stream of individuals settling into Whitehawk lands well organized, and fortunately Jyri and Silas are both extremely experienced at keeping the peace.

Action by Arik for Cascade Springs

(Public Action, OOC Date: March 4, 2019, 6:32 p.m.)

The second phase of expansion in Cascade Springs begins in earnest. While the first phase was about expanding the footprint of the town and ensuring its security, the second phase is all about building it up even further – new infrastructure, new facilities, and all the growth in population and trade and guard forces needed to exploit it. Arik Halfshav has stepped in to help lead and coordinate this phase of the growth allowing his family members to help where they are most talented.

* Countess Carita Darkwater is employing her considerable knowledge of Stewardship and experience from rebuilding Darkwater to oversee construction of the docks and warehouses, as well as any other necessary facilities in the city, to transform this small shrine town into something befitting its growing size.

* Nightingale and Softest Whisper Gianna is opening a branch of the famed Bard's College in Cascade Spring with the understanding it focus and promote northern arts and storytelling traditions while bringing talents from all over the Compact.

* Sven, Vincenzo, Perronne, Bethany, Lore, and Draven are all taking advantage of agreements with House Halfshav to expand their business to Cascade Springs and open storefronts with warehouses for their trade. Reduced rent and taxes with the only requirement being to employ or train Halfshav commoners.

* Brianna, Ajax, Thena, and Rowenova are all providing security for the trade of Cascade Springs as well as the sudden influx of activity during construction of all of these shops and infrastructure. Brianna has the Cascade Springs Guard (#367) to assist her as she is Captain of the Guard for this growing town. Mirk has also instructed Halfshavs Troop Patrols (#369) to assist the Knights of Solace in defending the Great Road traffic during this time.

* High Lady Donella Redrain is working with the Sword of Farhaven Dame Morrighan in bringing members of the Crafters Guild of Arx to Cascade Springs. One speaks to the people while the other creates a unique design to be sold in shops to the pilgrims that come to the Shrine of Mangata.

* Lord Mirk Halfshav and Lady Acantha Clearlake attempt to build confidence in the shrinetown of Cascade Springs so as to make it a desirable place to live and fill out its growing buildings.

After his leadership of the first section of the expansion, Mirk is stepping back to focus on influence instead of direct leadership. He's spreading the word of Cascade Springs, to merchants who might bring wealth, to commoners who would be hired as builders or farmers or other laborers the project will need, selling everyone on the merits of the place and building a grand vision of the future of Cascade Springs.

Countess Carita Darkwater has done much for Darkwater and in so doing has learned just who to talk to and how to organize a project and how to get things done efficiently while doing her own projects. For Cascade Springs she'll help by talking to those people of influence that can get the docks placed in just the right location for trade on the river. She's personally investing her own money into the project, to show her faith in House Halfshav.

Gianna will be directing the construction of the Bard's College. Well, not in a get-your-hands-dirty kind of way. Just organizing the traits the building will need to have (acoustics, acoustics, acoustics) and how many bard blue banners will need to go up and so on. She'll also have to select some talent from her pool to entice over thataway to run the dang place.

Vincenzo is investing in the Cascade Springs project to the tune of 100,000 silver and 200 economic writs. The intent is to build a second shop in Cascade Springs, and send his best steamstress North to head up the operation. She will be producing his designs while learning the fashion sensibilities of the locals and starting to incorporate that into her work. She's also going to be sending the best apprentices, hired locally, back to Arx to train under Vincenzo. The idea being to provide Northern talent opportunities to study under a Lycene tailor and train them up to be successes on their own and ship them back to the North.

As per contract with the Halfshavs, Ajax is working under the Commander of Lady Brianna in setting up Caravans to the town. Along the way Ajax is using silver and resources to attract additional independent sellswords for protection to take the entire weight off the local Garrison. Ajax speaks Northern Shav fluently to help avoid particular mishaps of miscommunication but for most part is just trying to keep everyone coordinated and the goods moving.

Perronne has been hired to put together a trade fair and entice merchants to visit, trade, and invest in Cascade Springs. She is most enthusiastic about this task, and will be contacting the merchants she knows to explain the economic advantages to having a thriving trade hub in Halfshav lands. For the trade fair, she's looking to highlight both local goods AND local purses - bringing in a variety of vendors of attractive trade items the North doesn't see very often for the locals to buy, while ensuring locals have the chance to display their best goods and argue their case for building new exchanges so that the Oathlands and South can receive those goods at profitable prices. To bolster the pitch, she's even purchasing and setting up her own trading house to run in Cascade Springs, having been promised a discount on the land/building, and reduced tariffs and tolls on select goods for the next two years.


The Bruvir family (Draven, Nova, and Flop) have put together 500 styled (economic styled) with which they start up a second home with a shop front in Cascade Springs. They ultimately combine their Alchemy and Medicine (Draven) along with their Security and Survival (Nova & Flop) for a thriving business which hopefully improves the living conditions of their purchasing patrons.
Besides this, Nova and Flop routinely participate in security work around the Halfshav township, too, making sure to be threat detectors/deterrants of the highest degree and team up to consistently report their observant findings!

Bethany brings with her the considerable weight of the Mercier trade family, who will be using Cascade Springs as a trading hub through which they'll be able to expand to new, totally untapped markets in the north. Having supervised the initial phase of construction, Bethany knows the nuts and bolts of the nascent city well enough to make sure that her family has every possible advantage, something she will use to entice them there.

Brianna will be taking care of the military presence in Cascade Springs, trying to keep people who are working and building safe. The family has employed various sellswords and has gathered a small troop to assist. There will be patrols through the area, keeping an eye out for people who shouldn't be on site, with guards stationed at buildings and build sites.

With prior agreements having been made with the Crafter's Guild, Morrighan's role is that of Assistant Guildmaster and Seamstress. She gathers members of the Guild, and with the help of Princess-Consort Donella Redrain (who does most of the talking), conveys the benefits and deal to those willing to uproot and make the move to the new township in the Northlands. Secondly, the dame is hard at work, creating a stunning piece to represent and honor both Cascade Springs and the Goddess Mangata. In a variety of sizes for toddlers up to adults, Morrighan provides hooded cloaks made of the finest wool found in the Northlands, dyed in a swirling sea-hued gradation, and lined with sumptuous white fur. The hem and edges are embellished with silver embroidery taking the form of crashing waves, and upon the back is an intricately embroidered silver emblem: an image of two streams coming to meet as one, and in the background is a mountain region with the sun beginning to rise over them with Mangata's likeness found in the sky. It's completed with a clasp of faceted aquamarine set in a pewter setting, shaped into a drop of water.

Vercyn is going to set up shop in Cascade Springs itself with a veritable army of messengers. He means to co-ordinate the efforts of the expansion of cascade springs, sending word and receiving it from his central location. He wants to make certain that things run at peak efficency and so they are well informed of any emergencies or shortage of workers or supplies.

Lady Acantha Clearlake has been asked to help with the more Diplomatic things concerning Cascade Springs. She's also good with campaigning on why it's a good place to visit/move/pilgrimage to. She's going to promote the township. She's also going to provide silver and social writs to make sure things go smoothly with the talking. Why should people move there? It is secure, it has trade, there are jobs, and new goods from the Compact. Why should people trade with the town? It's on the river, it's safer than the great road, and we secure trade routes to and from the shrine town. Also the largest shrine in the northlands to Mangata is there so it is also a pilgrimage site.

Per the deal with Halfshav, Lore is investing money and resources into a warehouse and storefront where Artiglio can sell and trade their goods and materials with a people they don't often have access to. Artiglio can expect a reduced rate on rents and import/export tariffs for two years, and will further invest additional resources into making the warehouse/storefront look more appealing as well as bring in some early goods to get a jumpstart on sales. Extra resources have also been invested into spreading word of this new trading hub and the store carrying special and exotic goods and materials. She is looking to set up an Artiglio cousin to run the operation but will be hiring locals for general labor and to apprentice in the merchant trade.

Dame Thena sends a number of veteran Knights of Solace to guard the supply trains to Cascade Springs, and to train the guard and other troops in the finer points of guarding the roads. She also donates silver from the Solace coffers.

Once notable for charitable works in the lowers, Donella attempts to help the effort by speaking to craftspeople known to live and/or work there of the advantages of life in a new settlement. It's cold in the north, but the air is fresh and clean, and the coin flows at a higher rate where there are not so many competitors for business. More space for families to grow, and for apprentices and journeymen to establish themselves. Better to be a big fish in a smaller pond, than a minnow in a reeking, massive fen.

Draven does his absoulte best to help Scout Rowenova, the best Wife ever, set up their home and their shop in Cascade Springs. He has already gotten his documentation on what herbs are in the area, so he is using the data to get a good idea on how to help people the most, with that.

As a representative of his family and their brewery that has up until now largely only been serving their drinks in Whitehold proper, Sven is investing time, effort and resources(400 econ) in making sure that visitors and residents in Cascade Springs will have access to some of the best spirits in the north.

Cascade Springs is becoming the fastest growing, most significant new settlement in all of the Northlands, and Halfshav lands are expanding enormously in terms of economic strength because of its tremendous growth and improvement. The security of the town, despite the strength of Halfshav forces, was by no means guaranteed. Perhaps the single greatest drawback of the Great Road is how swiftly powerful shav forces can travel along it, and it is a testament to the skill of Brianna, Ajax, Thena, and Rowenova that both the town and the roads leading to it stay secure. The fact the town grows in the wild, uninhibited Northlands without routine friendly brawls turning into something much more serious is a further sign of their great influence.

Waves of crafters and artisans, representatives of the Crafters Guild of Arx, head to Cascade Springs at the behest of Dame Morrighan and Princess-Consort Donella Redrain. The booming nature of Cascade Springs does put housing at a premium, and the amount of craftsmen coming up from Arx lets Cascade Springs almost keep up with demand, though it's still quite tight.

Carita uses her experience in rebuilding Darkwater masterfully, which is most visible in working with the different Northlands merchants who are starting the different businesses that will keep contributing to long term growth of Cascade Springs, particularly the families from far more distant parts of the Compact. Among those many merchants and businessmen and women of the Compact are Sven, Vincenzo, Perronne, Bethany, Lore, and Draven- each of whom are helping grow their own interests there.

Softest Whisper Gianna opening a branch of the Bard's College in Cascade Springs is wildly popular, as the Northlands have long had a disproportionately high representation among bards historically. The college branch opening is praised throughout the Northlands, and taken as a sign of the Whisper House's esteem, which is much appreciated.

As word spreads from Acantha's and Mirk's propaganda efforts, people from all over the Compact are coming to have a look at the town. Of course, whether the tone can sustain its growth and support the booming population it has long term is an open question, but for now it's tremendously successful.

Action by Kaldur(RIP) for Rebuilding Redreef

(Public Action, OOC Date: Dec. 27, 2018, 7:07 p.m.)

Some time ago the idea of improving County Pearlspire's infrastructure was seeded. The idea began as a military effort, improving roads to improve troop movements. Which would improve trade. And like the bit of grit that eventually becomes a pearl, the idea has grown and taken shape. And grown some more. Inspired by Lord Michael Bisland, the success of the Empyrean trade route, and encouraged by Marquessa Deepwood, Lord Kaldur has begun shepherding a massive infrastructure project - an overland analog to the Empyrean Route that will set a series of trade roads through Grayson's principalities and farther. /From Stormwall to Ostria and beyond!/ says young Kaldur, with emphasis on 'and beyond.'

When the planning is done and construction begins in earnest, Lord Kaldur is a man who prefers to lead from the front when he can. In County Pearlspire he will work tirelessly alongside the men and women (and horses!) of the Seliki Engineering Corps as they plan and execute the work laid before them. He is a steadying presence with encouragement and focus at setbacks and ready with praise for work well done.

(OOC: Recommended support is 100-200 resources for Baronies and Counties, 200-500 resources for Marches and Duchies; but any and all support is welcome)

As work proceeds all over the Compact, who knows what will be discovered!!

Lady Peri Seliki has a strong relationship with the prominent traders that already flock to Pearlspire's shores and has reached out to those that she tipped off previously to some lucrative opportunities on lumber. She gathers information from them on where the best routes would benefit from roads to add to her brother's efforts and arranges for them to get the word out to others, both to fulfill the gap in transporting materials to the workers and in preparation for the new network.

Considering that some adult supervision will be required, Kalani would be happy to go along and serve as a stand-in for said-adults. Chiefly, if anyone is going to build anything, someone is bound to get hurt in the process. It's a natural outcome of people + tools = broken body parts.


Samantha is wholeheartedly invested in this notion, especially with Old Oak (presumably) being one of the stop points on the road. She'll invest resources into its creation, and encourage the hiring of the March's population for all levels of its creation. She will also look into facilitating the formation of security for the road, and aid in the diplomactic and economic efforts surrounded projecting its cost to create and projection of its maintenance.

As a purveyor of stone, particularly granite and marble, Grazia is going to have stone shipped to the Selikis for Pearlspine. Some of the stone will be used for the very roads it is to be transferred along, but the bulk of it will be sailed along the coast to the actual port city to be used to build the harbor. This is an important trading endeavor, and Grazia expects that due to the long-term nature of the project that it will offer a nice economic boost for her quarries.

Aviaron's Peak rests atop a MOUNTAIN, which means its architects and workers have experience working in... the MOUNTAINS. So Rhea will consult with her stewards to put together a crew of advisors and workers to help with Kaldur's project, lending them valuable experience. Aviaron's Peak will also provide any necessary metal for the project at a discount.

As stewards and protectors on the roads of Arvum, and as followers of Gild who favors trade, civilization and hospitality, the Knights of Solace lend their aid to the project with the promise that it will feature a few Solace waystations and shrines for pilgrimage. Thena offers the Solace soldiers stationed near the proposed route for protection and manpower. She also sends resources and silver for the project. Once complete, the route will be added to the Knights of Solace regular coverage.

Ann believes in Kaldur's efforts for a trade route and signs Stormwall up, understanding that he needs support in many ways to see success in the long run.
*She puts her economic mind to use, saving Kaldur where she can and maximizing profits.
*Pours over paperwork with him to make sure no one is pulling a fast one on him.
*Assigns Crovane's reserves to patrol the route inside Crovane lands.
*Uses her Inquisitorial contacts to make sure no one is sharing the details of the road to those outside of the Compact for their own benefit.

Michael Bisland rounds up maps and engineers who know how to READ said maps to help a vassal in need. Or in want. Since Kaldur doesn't /need/ these roads but he sure does love to talk about it. So much. Just constantly. Leave me alone, I helped!

Grady is following Samantha's lead here, helping smooth the way for increased security and infrastructure between Pearlspire and Old Oak, ideally helping both domains grow stronger and more secure. He talks to people, he negotiates, he encourages the soldiers, and he keeps a careful eye out for any rising arguments, moving to help quell those as swiftly as possible.

Gabriel Bisland is encouraged by the younger generation's drive to see the Compact reach new heights. He adds the weight of the mighty House Bisland to the project. Not only to fund the improvement (or new construction of) roads in Pridehall, but so that the project over all might avoid the danger of dipping into the red.

Giulio will assist in helping those that wish it in building a uniform code / set of agreements to make the best money they can on this.

Stonewood is no stranger to road building, having recently refurbished the road to Pridehall that helped put them on the map. What's not on the map, however, is a great way to cross the river at Stonehearth. So in coordination with this network of roads, Malesh will oversee the creation of a bridge or ferry (whichever is more practical/profitable) crossing the Gray River not far from the docks at Stonehearth.

Recognizing the opportunities for trade and also for his house, Fecundo is lending his diplomatic skills to getting the project moving, working through any of the lands where the road is planned to go. It also doesn't hurt that he'll be able to point to the quality of output from the Gemecitta stone.

Etienne has a vested interest in the pursuit of the expansion of civilization, trade, commerce, and the cause of safe journeys. All of which are accomplished by a well funded and functional transportation system. Etienne will be contributing silver generously provided by the Faith as well as speaking well of the endeavor whenever possible to those that need help convincing. Etienne would indicates the funds are for the builders, and those that support them, soldiers, cooks, and the like. Etienne would also be on hand for cutting any ribbons with hilariously large scissors.

Eddard uses all of his wiles and charm to help speed along permits and coax constructions crews to take on the needed jobs. If Duskshire ends up on the new set of roads, thats not so bad, eh?

Lord Bedivere Whitehawk will be acting on behalf of his dear newphew (Baron Silas Whitehawk) to lead forth Whitehawk soldiers to help out on the road project for Lord Kaldur Seliki. Bedivere himself will be out there as a managerial force to help out every day.
He seeks the help of huntsmen and cartographers in the area to help map the road around mountainous and hilly terrain to connect agricultural communities.
Since gravel and paving is time-consuming and expensive, wood is used in these instances to limit excessive sliding on the steeper side of a hill.
Whitehawk soldiers are deployed to help with security and digging where soil is already worn away, close to the bedrock, so muck will be less of a concern.

While the Volkov Woods is one of the newer areas of the map, and that they may not come anywhere near the proposed current trade route - Ruslan is hopeful that someday, when the trade route starts to create the terciary routes, that the Volkov Woods would be part of this future. As such, he has created a small patrol of 150 troops to be sent to provide security and protection for the crews along the route.

Lady Rey Laveer, as Voice of Laveer and a Mercy has decided that roads are more than needed to connect trade routes, but as a side not would be good for movement of healers to farther reaches of Arx. And has offered her House's support as well as her personal support to the Roads Project.

Given the Twainfort's traditional seat as a trading hub due to its control of the fork of the Mother in the Daughter and Son Rivers, it's simply good sense to see that more and more overland routes from far-flung, land-locked Houses can reach Riven's ports and speed the passage of their goods along its way. Mia will work with a number of her advisors, particularly those most familiar with the landscape and locations throughout her County, and those recently joined Prodigals from surrounding areas of the Gray Forest to find the appropriate blend of transversible but also defensible routes through the woodlands.

In her role as minister of upkeep to Inverno, Mirella will be working on behalf of the house to aid Lord Kaldur's project. Alongside advisors from house Inverno she'll be investigating the safest and most convenient routes for roads to the island city of Caina and any surrounding settlements, as well as figuring out required costs prior to these roads being built. She'll share this research with the Seliki Engineering Corps and assist them in any way that's helpful and beneficial to Inverno and Seliki. She'll also be donating 100 economic resources to the project, representing Inverno's ministry of income rising to the task to provide funds.

Though their home is an out-of-the-way island, the Truesworn are often keen to participate in the broader life of the Compact. A grand project to improve the infrastructure of the coastal trade routes evidently meets with the Truespeaker's approval. Sudara duly brings to bear all the Setarcan know-how and book-learning she can muster, in guiding her people through work to develop Esterhold's internal structure and develop its external trade.

Tenebrae, a warrior above all things, will help in this endeavor by both allocating and commanding soldiers to protect the works, as well as using soldiers as workers on the Isle of Esterhold. They will be learning from the engineers as much as possible, while also ensuring no resources go missing, and protecting lives. This protection also applies to guarding the sea lanes to ensure the transport of resources, skilled craftsmen, and the money to pay them.

The Marquessa of Nilanza is happy to supply as much as we can of the materials and labor required for the stretch of road to be built across the march, if the engineers to see it through can be provided by other means. Then we, House Malespero, can contribute both economic and social resources to the effort, and to all upkeep.

Belladonna has received an invitation to take part on Kaldur's new efforts to build a more cohesive network of roads for commerce. She will be seizing that opportunity and trying to convince other lords, traders, merchants, crafters, etc, to join in with some of their own resources, thus investing much of her Social pull into this. She wants to make Setarco, the whole island, a place of culture and wealth. She will know places to avoid and where the roads should go through.

Lord Sebastian Pravus will be visiting Setarco during January of 1010 as part of some other work. While there, he will talk with local contacts to get an understanding of the breadth and scope of work needed to build roads on the island, as well as the best ideas for placement to assist the engineering corp. Additionally, he will assist the project by spruiking the benefits of a well-built trade road far and wide with his many contacts in Arx and especially within the Pravus lands to drum up additional support and interest in the project and its potential benefits to the local economy.

Following her sister's lead, Celeste is offering her expertise in terms of patrol schedules, strategic importance to areas, most likely to be ambushed here... that kind of thing. She'll further take effort to extol the virtues of this project to important and influential figures in Arx and Setarco.

Mikani helps Kaldur understand the unique location that is Redreef. She gathers funds and encourages the infrastructure project through out her Barony. Mikani addes in economic resources to help with the building of the roads and other paths knowing that anything can be useful.

Baroness Skye Blackshore is a founder of the Empyrean Trade Route. She provides all the mappings where the ships will stop along the way, providing recommendations for fortifications so that goods can be transfered from the ships to the land. Then she will using her mapping skills and knowledge of war to figure out potential ambush points and provide that to people who are going to managing security of this route. She will also use her economic skills to assist Duchess Ann with negotiating better building rates, using her woodworking and infrastructure talents to make sure they get the necessary supplies for building without spending to much.

Dycard is going to help out with the persuading of people that this is a good idea and one that should be supported. After all, roads help farmers get their produce to market as well as letting military forces travel much faster, and that has to be to everyone's benefit come tax-time, right?

Tyde lands are connected both by more traditional roads on Tyde Isle, but more often by more watery roads. Increased trade is good by land, but with goods arriving all the time and boats being a bit more infrequent but with larger cargo capacity than a cart, it is important that there are places to store the goods and efficient places to load and offload. As part of Kaldur's efforts, and to connect this large Grayson road network to the Empyrean and the Isles, Tyde makes land and resource available for the construction of proper warehousing and expanded stone piers to allow for efficient offloading, and offer this same expertise to help build them on the Grayson shores.

Mirk had planned something similar himself, so there's no hesitation when he's offered the chance to connect Whitehold and Cascade Springs to this planned network of roads. As the Minister of Coin for the Halfshavs, he brings some of his House's resources to the table: chiefly stone for the main roads, but also access to scouts with experience finding routes through the mountains. He acts mostly as a diplomat and negotiator, working with others to see to it that those resources are used where they'd be most effective.

Magnus will participate by guiding and assisting in the direction and protection of the roads approach to the Bonespire and surrounding winter wasteland. Utilizing his tactical and martial aptitude he will make himself available to personally advise on any potential known threats or Shav'arvani bands in the area's which they pass through as well as coordinate the protection of all participants with other collaborative members of the team, to include the usage of a detachment of assigned Bone Warden's.

With the building and improving of roads into the far reaches of the Compact, some things might be discovered-- or rediscovered that are best left alone or need a Shaman's expertise to navigate. Volcica will be lending all of her skills to this effort, making sure the spirits remain content in Stahlben's lands and as far out as she can help.

House Ravenseye will happily do their part to be included in a road project to try and make their remote area a little more accessible. Cadern will be sending out missives to Ravenseye and some of their neighbors to avoid any ruffled feathers and ensure things get handled amenably for the usually isolated northerners.

As Voice of Steelhart, Col will invite the trade road to Highhill and provide some military support and strategy as needed to ensure everything is kept safe.

Believing this to be a good endeavor for his house (roads are great for horses), Count Philippe signs up for the project. Alongside his officials, they lay the foundation for dirt paths, making sure to disturb as little as possible of their natural resources by routing the road system through ground that has already been used. Philippe is adamant about raising ranger stations for the Knights of Solace on these roads.

The Rivenshari know other roads, those of the water ways that move through the lands. Which is not a bad thing, they can use that knowledge to help intergrate the two road ways together as well as the roads that will run through Riva. Eshra puts her best minds to this, with the Knights of Solace already having a barracks in Riva and the trade routes that have already been established.

Sasha is gather up 500 economic writs, 500 social writs, and 500 military writs for the roads coming through Giant's Reach. She is also offering to aid with the spreading of the good word of the trade route.

As Marquis of one of the more remote holdings, Gaston is thrilled at the prospect of expanding the Roads and making Cloudspine more accessible. Aside from lending Blackram's political support for the effort, Gaston will also dedicate silver, and military resources to help protect the engineers as they work through expanding into the wilder parts of Arvum.

Cullen will work with his brother-in-law, Lord Alessandro, to make sure that the section of the road that will link Greenhaven to the network (by running along the south bank of the river and establishing a ferry system just west of the fork, ideally with the aid of Rivenshari river captain expertise) will be well-defended during its construction. He will take personal command of a troop of light cavalry and archers. He will also inform any other soldiers, including the engineers, where the safest - and most dangerous - places in the area lie, and how best to fight in the region.

As Minister of Upkeep for Greenmarch, Alessandro is eager to collaborate on a project such as Lord Kaldur has put forth. He will work with the Seliki engineering corps, as well as all other engineers who are assisting, to devise the best route through Greenmarch lands for the roads, perhaps partly running near the river as suggested by his brother-in-law, Lord Cullen, for easier trade with those houses such as Rivenshari and others who are at the forefront of maritime trade. He will also assist with bookkeeping, allocations of funds if necessary, and various economic portions of the endeavor, should it be needed.

The Voice of House Lyonesse takes a personal hand in the great roadworks project, enthusiastic for the potential of growth it can bring to Lyonesse lands and its people. Lady Jenessa temporarily returns to Lyon's Redoubt to assist, providing insight into the geography of the area as well as the best routes for travel. Not only does she oversee the exchange of lumber for proper stones for the road surface, she also plots out the route itself with the Seliki engineers and Lord Kaldur. Furthermore, the Lyonesse offers use of what sailworthy ships they possess to expedite the transport of building materials up and down the river to the surrounding holdings of those involved. Not only is time spent and investments made, but Jenessa further encourages the locals of Lyon's Redoubt to make the experience a memorable one for the visiting engineers and Lord Kaldur himself, throwing a modest but personal banquet for the guests of House Lyonesse and all the workers who put in time and labor.

Reigna had been planning on building roads throughout Oakhaven to stimulate trade and facilitate troop movements throughout the March. Kaldur's plans dovetail perfectly into this plan, and she shifts her focus from just Oakhaven to the surrounding areas as well. She will be contributing resources from wood and stone, to engineers and laborers to help with the construction.

Olivia will draft a plan for House Ashford's particiaption, along with providing some necessary material support. Given her area of expertise, she will prioritize roads in Ashford territory to provide good access to typical regions of agricultural surplus so that these products can be moved to market more quickly without risk of spoilage.

Lilia Telmar offers maps and recommendations for routes through the Temarch, with particular diligence paid to their placement in respect to pre-existing towns and trading routes. She's trying to find that sweet spot between maximum efficiency in road construction and minimum disruption to the people of the land, who might like to use the roads but who don't want to give up their lands. She's tagged a particular river crossing for the establishment of a new bridge, and indicated that it is likely to become the site of a thriving inn catering to travelers.

In an effort to bring more interesting people to Acorn Hill, and support the travel development plan, Tessa is personally funding the construction of an inn in the town of Acorn Hill, with stables enough for larger groups of merchants, mercenaries and travellers that may be passing through. The Golden Dame, as the inn is called, also keeps a very comfortable room always open and free of charge to any musicians or entertainers that are willing to perform for their supper so to speak. The HOPE is that this will make the stays for every one more pleasent.

Kritr will put people working towards a road in the land he controls to link it with the rest of the road system and accept whatever help of engineers is offered.

House Grayson will be taking advantage of the economy of scale of the overall effort to acquire the supplies to improve the existing roads surrounding Bastion and Arx at favorable rates, with an eye to planning linkages for future expansion to the ducal territories of the Crownlands.

Saikland Greens is a small area but a link and a junction along the path between areas to the north and Iasu to the west and Ostria to the south should the route extend that far. The route, if it succeeds, is an opportunity for networking with other houses and fealities, for enhanced trade opportunities. The mappers, guards and engineers provided by Lord Kaldur to begin the initial planning and feasibility of the route are welcomed and she accompanies them during one of her trips to Saikland to make sure they find places that do not disturb the farming and vineyard, existing businesses, have resting points with water, camping areas, spots near villages and military posts for protection and provisions. They plan out areas to avoid such as difficult stream fords, the small bog to the south that moving inland a bit can circle. Lucita adds some of her military forces to the group as they look over the areas to the south and north and around the perimeter of Saikland, careful not to intrude into Fidante Holdings but to see the locations and condition of any existing routes and trails, help secure the areas within and adjacent to Saikland and the number and location of any abandoned groups along the way. Her charm and propaganda skills can sooth the way and help persuade some to join the compact rather than resist and prey upon the merchants using such a trade route. Once areas are secured, she will assess to see if improvements to her docks becomes necessary.

Sabella is well aware of the issues that might come up with this road and so she is ready to be on hand to talk it up to anyone and everyone that wants to listen. And even those that don't want to listen, painting a picture for people of the Compact of safe, faster travel and trade, and trying to pitch it to the Shavs that instead of having Compact people traipsing their way everywhere through their lands this will keep them all in one place and hey, they can set up stalls to sell them products along the way and everybody wins! Yay roads!

Tikva thinks this is a terrible idea. She has been repeatedly insistent that it is a terrible idea whenever it has come up. However, a number of her vassals are insisting on involving themselves in it anyway, and despite her best efforts to persuade him and others otherwise, the help of House Grayson has been sought. It is not in her to refuse what aid she can offer in order to defray some of the hazards that she perceives in creating a massive overland trade route through lands that are not held by the Compact. She does what she can to ensure that any workers are actively protected by soldiery, that there are relay stations set up along the route that she believes to be an ultimately doomed project so that messages and emergency cries for help when the raiding parties come can help protect them. Tikva does not anticipate that her efforts will be able to prevent anything from ending in disaster, loss of life and potential deep economic distress for those houses embarking on an ill-advised venture, but at least if she does something to try to stave off some of the worst, maybe she can mitigate the damage to people who insist on failing to follow her good advice.

Niklas will mostly make jokes about how they should extend the road to Stormward. Like, hey guys, why can't we do a road to Stormward? This is a massive undertaking, but you know what would really make you guys legends? Uh. A road to Stormward. Really, he'll keep doing it until people are annoyed with him. But only the people who are actually working on the project. For everyone else the celebrity prince will turn on the megawatt smile and gladhand like the white hot grease fire of charm and charisma he happens to be. He's no good with a sword, he doesn't run his own domain and he doesn't have an army to offer, but what he does have are contacts who can help to make sure the money gets to where it needs to be and parts more easily from those who may be reluctant to turn it over. Call it monetary logistics. You don't need to know what you're moving, you just need to move it.

As Minsiter of Infrastructure for the Crown, Jaenelle understands the captial city is certainly a hub of activity. Arx will continue to assist where needed, making sure the roads leading to and from Arx are kept safe to the traders as well as making sure the steets themselves are kept free from holes, cracks, or anything that might make travel harder. Jaenelle's focus will be the roads directly around Arx.

Jennyva has been given permission from Duke Malcolm to sign Graypeak up for this project and contribute writs, time, whatever Kaldur may need. Her expertise is in negotiations and marketing and she ensures that the merchants know to use these new roads to their advantages.

As a capable steward and Voice for Blackram, Teagan has stepped up to oversee her family's participation in this expansive project. As remote as the Cloudspine is, such a road will be greatly beneficial. She will gladly see to aiding in what ways she can beyond providing what Blackram will for the connection of their holdings to the road: primarily with her economic skills.

Sir Andry Bayweather seems more then interested in the idea of helping connect the compact into a more unified whole and is helping arrange patrols with the Knights of Solace as well putting in work to arrange funding for any sections which otherwise seem to be neglected

Seymour believes an effort like this can only further enhance the trade network between fealties, to the benefits of trade at all levels. Seymour is ensuring that there are ample resources to ensure the holdings in Stormwall and Ashford he is responsible for can be a part of this, and to establish new trade posts for Oak Mercantile where the need for additional trade along the new route may exist.

The Great Road is easily one of the most ambitious projects launched in recent years in the Compact, though the scope is so vast and the current state of travel in the Compact is so dangerous that it verges on quixotic. Still, the bold ambition is embraced by scores of notables in the Compact, and ambitious or no, they get to work with the massive project.

There are numerous challenges. First and foremost, the traditional respect for the autonomy of every domain holder. The Compact has always had paths, or even rough mud roads between major thoroughfares, and the Knights of Solace have long patrolled many of the most popular, but the proposed brand new road attracts notice of every domain holder that they would pass through, and this is hundreds of them. The majority welcome the increase in trade... provided a) it doesn't stir up an Abandoned response and b) that they aren't responsible for patrolling it with their own funds. That is relatively little help, and they are happy to profit from it, if it is at no cost to them. A smaller number enthusiastically welcome it, and are EAGER for an Abandoned response, and are actively looking forward to doing battle with their hated enemies. Particularly in the Oathlands, there's talk about 'cleansing their lands for good and all', which goes well outside the bounds of a friendly trade agreement, and is more than a little worrisome. Some of the talk goes well past a little worrisome, in fact. And a very few outright refuse to have any new road built on their land, despite all reasoning, pleading, threats, forcing the road to be built entirely around some random baronies and counties that simply do not wish to risk any sort of conflict with Abandoned or increase the flow of riff-raff through their borders.

But with initial agreements signed up, then comes construction. This is thousands upon thousands upon thousands of miles of road to build a road that unites the different domains on somethnig more than dirt, often overgrown, hunting paths. The sheer engineering this takes in laying down the stones and creating the waystations will stand as one of the most remarkable marvels done in the Compact in centuries. Much of the land goes through Abandoned controlled territory, even if it is ostensibly owned by the Compact, but the amount of forces brought make most of the Abandoned steer clear aside from the odd skirmish here and there as the road is being built with overwhelming force. But the key words are 'as the road is being built'.

The good news is that trade spikes up immediately, and many of the traders in the Compact are absolutely thrilled to have better overland paths in order to move their goods when rivers are inaccessible or impractical. It's a boon many of the domains, and the economic consequences should be strong, in the long term. The bad news is that there simply are not anywhere near enough Knights of Solace in the Compact to patrol thousands of miles of road. Certainly they do what they can, but the raids start immediately, and in great force, and the losses from the Knights of Solace start to mount, even as caravans start to hire sellswords and travel in greater numbers for protection. Which in turn, has prompted stronger raids. Much stronger.

The Great Road is an economic success, overall, despite the raids. And fame comes with such a large, daring project. But the social and political consequences are another matter all together, and those will be forthcoming.

Action by Jeffeth

(Public Action, OOC Date: July 22, 2018, 2:38 p.m.)

Jeffeth Bayweather got the High Lords and the King to sign the treaty as agreed to previously.(Action #2328). He has raised a good amount of funds. It is time to get to business!!! Jeffeth himself will be using his crazy physical prowess to help do the actual manual labor, he'll be hauling stone and moving logs all the livelong day, singing as he goes. Come on guys! Back to work! Yay!

He would like to thank: Archduchess Eleyna Velenosa, Prince Victus Thrax, Prince Darren Redrain, Duchess Belladonna Pravus, Archlector Aureth Grayhope, Marquis Orvyn Harthall, and Prince Edain Valardin for their generous donations to see that the site get built. Let it be known they were the ones who funded this endeavor!

This is to be an orphanage and an abbey. It is meant to honor the Gods and honor Sandrine as a Hero of the Faith for her sacrifice long ago as told in the story of Sandrine. (Clue 29486). But it is not a gaudy shrine or statue, there will be a plaque telling the story of Sandrine, leaving out the part of her current residence. Other than that it is an orphanage and an abbey. Originally Jeffeth had been raising enough resources to build a combination, but people wanted to give and give. So the site shall be one building to serve as the abbey and another as the orphanage. Both will be inside a wall with the inclusion of two watch towers on either end of the walled in bailey. A small area for gardening and farming and some housing to support the staff, soldiers, and clergy who will be serving at Morning Mist Hill.

Jeffeth will also be including a special room in the orphanage. Bigger than it ought to be a room for one person that will more than likely go empty most of the time. It will be comfortable, but not lavish. It will have a large window that overlooks the entire yard where the children will play, with a sword rack positioned to face the window, designed so that the hilt of the blade can face outwards to the window.

Jeffeth will be working hard to help make sure the site gets built, and that it's know that this is now a place of pilgriamage.

Thena contributes the services of the Knights of Solace out on the road to guard and protect those moving to and from Morning Mist Hall, and adds it to the regular Solace patrol routes. The Hall will also become a waystation for Knights moving through that area. She is also SUPER PROUD of Jeffeth even if she doesn't tell him to his face (but she might, who knows).

Being an orphan herself, Harper has volunteered her time with the Knights of Solace as a way to pay them back for helping orphans. So when Jeffeth tells her about this project, she is not only willing to help, but she is also enthusiastic about the entire project. She will pitch in alongside Jeffeth to help build it and to provide whatever support is needed that she can offer. If Jeffeth needs an errand girl then she'll be it. If it's climbing up ladders or other nimble feats to accomplish it then she's more than happy to do that as well.

Jeffeth had no idea how close to Aureth's heart this was going to be, but it totally is, and he supports him wholeheartedly and vocally, both in rounding up support for the project, and arranging for prayer books and Faithy, Deathy accoutrements for the abbey itself. Aureth can be a real powerhouse when it comes to marshalling religious support about something about which he is really passionate, and Roland and Sandrine are pure and good and lovely and he loves them, so.

There are many things that Orvyn does well, but there are some things that he needs to do better and when it comes to charity work, this would be one of those areas that he needs to learn more from. Sir Bayweather has been a long time client and almost friend, sadly the two have not had an opportunity to speak with each other as much as they would both likely enjoy, however the Godsworn Knight of Solace has always been a shining example to Orvyn when it comes to what to put one's effort behind. With that in mind, Orvyn has studied the Knight closely, following his rise in charity and in doing so, has found something that he can finally apply his skills to. Offering funding from the Harthall coffers, as well as his expertise in economic facilitation, Orvyn will ensure that all funds sent to charity will be utilized to their utmost and that not a single silver goes unaccounted for. Unforatunately he knows how beuracracy's work and it is Orvyn's will to see Jeffeth's dream and orphanage realized to the utmost.

With roots twined with the Lowers and having been an orphan himself, Andry eagerly volunteers to be the project's jack of all trades. If there's something that needs to be done, he'll do it. Whether it be assisting with the heavy lifting, or taking on extra Solace patrol duties, spreading the word, building things -- if it needs getting done, Andry's the guy to make it happen. One piece of the project that he takes particular care overseeing is the outdoor play area and the building of physical structures for the kids to enjoy. He makes sure there are plenty of things for the kids to climb on, crawl through, and swing upon. Hey, he might even test a few those swings and crawl spaces out himself just to make sure that, you know, they're functional (and fun!). He won't sing, but he will most certainly whistle while he works.

Martin was delighted when Sir Jeffeth brought this particular project to him. Like many others who are donating their time and energy to the cause, Martin, too, spent many years after he retired from the road as a teacher and caretaker within the local orphanage in Arx itself. He donates what he can in the way of silver and other material goods, as well as the assurance that once it is built and functional that he will continue to offer his time there as well, as a teacher of both religious and secular subjects.

Sabella is talking to all her noble friends about what an amazing endeavor this is! How helpful it will be for the children, how important to the Faith, and how wonderful it is that legends such as Sandrine are honored in this way. She will talk it up while not so subtly hinting that donations would be nice--materials, money, but also manpower to help get this built. The faster it is, the better for the children! She will also stress how wonderful Sir Jeffeth is to have put this all together. What an amazing man to have risen as he has!

What's an orphanage without people to fill it with love? Without priests and knights to open their arms and welcome the orphans, Morning Mist Hill would be just a building and nothing more. So as the site is being built, Caith is going around and talking it up! She is telling people about Sandrine's story, about their journey through the Grey Forest to find the site of her last stand, about how the Reaver's would only allow them to build an orphanage in her honor on that spot if the Compact would agree to a treaty to leave their lands alone, about how all the High Lords AND the King came together to sign the treaty because they all believed in the importance of the orphanage /that much/ and about how now -- right now -- the orphanage is being built. She is bringing people together and she is recruiting folks to staff the orphanage so that on day one?

Morning Mist Hill will be more than an orphanage. It will be even more than a shrine. It will be a HOME.

Sir Jeffeth Bayweather, fresh from the events at the Tragedy, has not just cleaned the orphanage but also continues to show his charity toward orphans. Working, or so it is rumored, with the Nox'alfar themselves he has gotten approval from the Compact's allies to build an orphanage. There is also a rumor that the King and the High Lords of the Compact have signed some sort of treaty protecting that area, and Sir Jeffeth has raised funds himself to build it. And so the Morning Mist Hill Orphanage and Abbey is built. While he hauls rocks and helps the workmen, he is often heard praising all those who gave aid and generous donations to assist in the establishment of this place special to his heart - Archduchess Eleyna Velenosa, Prince Victus Thrax, Prince Darren Redrain, Duchess Belladonna Pravus, Archlector Aureth Grayhope, Marquis Orvyn Harthall, and Prince Edain Valardin.

The Morning Mist Hill Orphanage is not just an orphanage though - it is also an Abbey. Dedicated to the Pantheon, Sir Jeffeth makes sure that the Gods are honored here, and works with the Faith to ensure that the orphans housed there have every opportunity to learn about the Faith and to potentially find in it the home he has.

And they have heroes of their own, too. This is no ordinary site, but the location where it is said the Dame Sandrine, Knight of Solace held against demons to protect orphans from the forces of the Abyss until relief could arrive. There is also a library there, a quiet place for tales of heroism and faith to be read, and this he makes sure is dedicated to Brother Martin, who has inspired so many to walk a path of Faith and Honor.

Grandmaster Thena adds the Orphanage to the list of waystations, and many a Knight of Solace takes an evening's rest there - to recover, to recouperate. In some cases, Knights recovering from grevious wounds ask to work and serve there helping with the orphans. It benefits all concerned and starts to become one of Solace's favorite places to be.

Archlector Aureth also supports the effort, representing the interests of the Faith in the Abbey, making sure its distance from Arx does not cause it to suffer any neglect. Harper Ashdown, an orphan herself also gives what aid she can. Jeffeth's brother Andry helps quietly, with Princess Sabella, Princess Caith, and Marquis Orvyn aid in spreading news about this new orphanage, recruiting staff, and making trade arrangements to ensure that the highest quality materials are used at excellent prices, so that it is built to last.

And everywhere, the memory of Brother Martin and the legend of Dame Sandrine are waiting - in every quiet corner and every stone, from floor to roof this is a place that speaks poignantly of home, love, and chosen family.

Action by Grazia

(Public Action, OOC Date: May 21, 2018, 8:41 p.m.)

Duke Cassius Pravus has been murdered in the Lowers. Known to be furyborn, he sent some messengers before heading to his death with a cohort of Knights of Solace. Whatever killed him suffered the loss of a giant paw in the process, and the duke himself was found in a pool of ichor. Abyssal forces are suspected. Grazia has a special talent of noticing Abyssal taint on people (though she's not quite certain the extent of this talent) and so there will be an Inquisition-led expedition into the Lowers to investigate the crime scene thoroughly. Known Clues: Braxxus the Bloodsniffer, The Bloodsniffer Hunts in Arx

As Mirrormask and scholar of the occult, and leading the other investigation on his cousin's death, Mydas joins Grazia's efforts in the hopes of finding information on the identity of those responsible, directly and indirectly, for the slain Pravus born Nightgold. He brings with him his Mirrormask, and plenty of other mirrors besides, as well as his knowledge to the investigation of the crime scene.

Ainsley is not particularly an investigator. What he is, however, is a man who can stab things. _really well_. So he'll be coming along not to act as an investigator but as a bodyguard. He'll bring Threnody along just in case. Alaricite against demons is always the best idea.

Thena will join the expedition in hopes of discovering more information about what killed her troops and why they were there to begin with. She brings her diamondplate dagger, the insider knowledge of someone raised in the Lower Boroughs, and hopefully the protection of the gods.

Silas is much more proficient at stabbing abyssal-tainted things than he is at detecting them or studying them, but this isn't his first foray into the Lowers to hunt such things and it isn't likely to be his last. He'll let others in the party do what they're good at, while protecting them with his alaricite blade.

This is likely not the first very bloody situation that Calaudrin has had to look at in his life. He accompanies the Inquisition as well as his fellow Iron Guards. He inspects all of the nooks and crannies and keeps an eye on who might be hanging around the scene that might not belong there. He'll talk to locals, he'll search high and low for clues.

Kenna is actually okay with the fact that it seems like most of the stabbing is done. At the suggestion (voluntelling) of Ainsley Kenna has joined the expedition into the lowers. Since she doesn't have much in the way of fighting type skills she'll focus more on their surroundings to see what clues her eyes can pick up and be ready to shout an alarm if the stabbing things isn't quite as over as it seems to be.

A wounded foe of such size and nobody knows where it went, that is a worrying situation. Sparte will be there on behalf of the Iron Guard, bringing city maps and his knowledge of tracking. His hope is to determine if there is a hidden den that the creature may have retreated to, should the abyss sniffing talents of others not already lead them to find the beast.

As one of the last people to hear from Cassius and his admitted lover, Eirene has personal interest in tracking down the persons behind this killing. Knowing the signs and symbols of occult activity, she lends her expertise to the crime scene and related searches.

Cassius was her brother and last surviving direct relative. Lydia will stop whatever else she is doing to directly participate in the ongoing investigation in any way she is able to assist, and will get out of the way in areas where she cannot assist. She will listen to those leading the investigation in various areas to determine which is which. If necessary, and under the direction of those leading the investigation, Lydia will commit active military in service of Nightgold and military resources not to exceed 100 writs worth. She will not commit these resources frivolously, only upon advisement or request of more principal investigators. She defers to Grazia's lead to decide between any conflicting advice.

There's a number of things that are telling about the crime scene. The type of force that hit Cassius could not have been a man, not with the wounds inflicted or the damage done to the buildings. A full grown bear wouldn't have had that kind of strength. Further, the ways the assailant could have fled were limited, and -someone- would have seen a giant beast of some kind running around. But questioning witnesses, no one saw anything like that, only a few mentioning that afterwards they saw an attractive, redhaired man that apparently had his hand cut off- a few kindly mercies tried to offer him aid, but he rudely brushed by them. They thought he was a victim and survivor of the attack, but he wanted nothing to do with anyone, and had seen to go down to the Gray River.

Some oddities at the crime scenes- a lot of bugs. It's getting cool this late in the year, but not -that- cold, there should have been flies and other bugs taking advantage of the gore left behind, but there just weren't. No bugs at all, which was just exceedingly weird. Minus the lack of bugs, the area shows worrying signs of corruption. Animals refuse to get near that alleyway. Horses approaching it will throw their riders in a panic. Dogs bark and growl at it or whine to get away from it, and so on. People have reported seeing strange shadows moving to and from the crime scene, or what has sounded like screams coming when it is empty. It's a foul place, and the blood stains seem to return after they are cleaned.

Action by Thena

(Public Action, OOC Date: May 19, 2018, 10:20 a.m.)

Thena fears that the rumors of a figure gaining influence in the Lower Boroughs point to a possible enemy agent who works for the Abyss and who is trying to gain support under the guise of acts of charity. To counter this, she releases funds from the Silver Order coffers to be distributed in the Lowers with a message. Not a message of opposition, but merely a reminder. This silver is a gift from Gild, and comes with no strings attached. The Knights of Solace want to help you. Remember how the last time unvetted strangers gave out money in the Lowers, thousands were lost to Tolemar Brand and his lies? With the silver comes acts of generosity as Thena increases the Solace presence in the Lowers. Old ladies are helped to carry groceries home. Solace knights take shifts at the orphanage and play with the children. They help put wheels back on carts. They direct people in need of food to the Soup Kitchen or even the Rectory. It's all about small deeds and representing the ideals of Gild and the Faith in general.

Orazio has been a veteran of the Silent War, and now uses that knowledge to gently remind people of the last time mysterious figures came bearing gifts who were not willing to show their faces, and reminds them that someone who hides who they are may have agendas that put the Compact and their own families at risk. He points out the wide number of Faith and private charities available to those in the Lowers, and encourages people to question why, if there are no strings attached, that /all those people/, nobles and common alike, feel comfortable doing charity with their faces bared, while this one person does not.

Cristoph is a quiet auxiliary member of the Knights of Solace. In truth, he doesn't normally do a whole lot. It amounts to charity functions and helping to raise money or just straight up donating. He quietly donates some money this time too! There's no Laurent name attached. It's given over to the KoS to add to the amount they can distribute to the Lowers. In the meanwhile, he'll accompany the knightly order on a few trips and talk with the citizens of Arx. He's helpful as well as diplomatic. He'll empathize their values and usefulness to the every day man and discuss what an excellent job they do on a regular basis. Such honest, good folk! Especially that Daemon guy. He's basically the epitome of goodness.

Daemon might not be the best diplomat the world has ever seen, but it cannot be said he does not try his best when the need arises. As he sets to the Lowers where perhaps his name has some mild popularity, he's going to be spreading the good word of the Faith. He tells the people there that while generosity is indeed a noble virtue, one he hopes all subscribe to, one must be careful of those who bend disguise virtue as manipulation. While the Faith is very honest about their work and have the history to back it up, hooded mystery-people cannot be given the same trust. He rationalizes these words by asking, what's to stop a noble with coin taking up a guise and trying to sway the disenfranchised to their cause? Or some agent of another organization hoping to make connections?

"It helps you today and that is wonderful. But tomorrow, they may use your trust for their own gain, and you may have less than you ever started with."

It's time for MUSCLES! Jeffeth has a lot of them and boy are the Lowers gonna see em! Jeffeth will be putting on a show with his might and athletic ability. You know who can protect you, we can! Cause we got THESE! The Solace is here to protect you as always. Jeffeth will be putting on a show of feats of strength as well as helping with manual labor all the livelong day. Need those heavy things moved? Got you. Need that roof redone? Got you. Need that horse picked up? Got you. Jeffeth will be using his tremendous athletic ability to impress as well as tangibly help many of the people in the Lowers.

Eager to further familiarize himself with the ways of Arx, Sir Brann will but his energy into helping organize efforts. It won't do much good if everybody shows up on the same day. He'll use his natural leadership abilities to make sure these efforts are prolonged and sustainable for maximum impact. without burning everybody out or spreading resources too thin.

Because she knows she is not terribly good at Diplomacy, Cora instead tries to be friendly and helpful with tasks she sees people need doing. She hopes that by doing so she can at the least generate enough good will that those with diplomacy have a better chance of getting the information they need. She's a helper!

Helping people in the lowers is right up Harper's alley. With her patrols, she is often there anyway and already helps where she can and as much as she can. Using her time to help and assist people that need it comes natural. She grew up in the lowers though and knows that the others in the Knights will be reaching out as well. So she focuses on trying to use her knowledge of the lowers to try to reach out and help some of the more forgotten groups and people that the others might not even know about. However, with all of the help that she gives, this time she is making sure they know that it is a mission of the Knights of Solace to help too and that there are no strings attached.

The Knights of Solace are out in force in the Lowers. Under the direction of Grandmaster Thena they work, with Sir Jeffeth, Sir Daemon, and Sir Brannen leading the way. Even supporting members like Duke Cristoph, Harper, and Princess Coraline are helping too, and Father Orazio is also working with them too. They offer charity. They help the elderly. They give aid and, they remind the people, this aid is offered with no strings attached. The Knights of Solace are certainly beloved by the people - and this is part of the reason why.

And in their work they meet a woman in a mask and they talk to her. She is just trying to help the people, she says. They question her but they're polite about it, and she's polite in return. There are just so many stories of a Shade who helped people, she wants to do a charitable turn by the legend. She is using the best of what people remember and trying to live up to that. Even if the Knights of Solace think her misguided, it's clear she's really just doing charity work.

Though there are darker tones too - separate from this woman they hear other rumors of a man named Zick Cuddle, who is preying on people. People are going missing, they hear. People are perhaps dying. The Lowers are a dangerous place always, but just now they're even more dangerous than usual. And the charity work? That's not stopping it.

Action by Preston

(Public Action, OOC Date: May 5, 2018, 8:42 p.m.)

With the deaths at Stormwall representing a large portion of the Faith Militant, over half the Templar order at that time, and including Grandmaster Armel of the Knights of Solace Sir Preston, with the support of Dame Thena, has decided that the time has come to have a proper memorial place for the honoured dead of the Templars and the Knights of Solace and those who stood with them to be interred. And where better than to have it close to Sanctum, ancient home of the Faith and spirutually close to the hearts of many of the Faith Militant, especially the majority who look to the Orthodoxy.

Preston envisages something to rival the Cathedral in Arx or the Hall of Heroes. A white marble building with gilded doors, with several halls within. The largest will be for the Faith Militant, with several orders of shrine there to remember notable heroes of the faith, from plaques and busts through to large ornate tombs with a likeness of the individual carved onto the lid.

In the various halls, one for each fealty and one for the Crown, there will be spaces for those knights sworn to the noble houses of the fealties - whose oaths are sworn under the Gods, and Gloria chiefly among those - who fell at Stormwall, Setarco and Darkwater, as well as in future actions alongside the Faith Militant. A lot of space will be left to grow, in case the King should wish to send the King's Own or others who die in service there as well. In the very centre of the Faith's hall will be an ornate fountain, with statues in miniature of those Mercies who fall while in battle, so that in death they are not seperated from those Knights of Solace who looked after them in life.

Under this grand maosoleum of the faith there will be a large series of catacombs to hold the ossuries, with so many fallen the great many will be remembered in long lists on plaques, listed by Parish. It will also hold lesser tombs on its upper levels.

It will have, going forward, a guard of Templars that will be drawn from all the fealties, a deliberate statement that this belongs to all, and the Faith is everywhere. There will also be a dedicated waystation built for the Knights of Solace who guide pilgrims to this holy site. And of course, invitations at its opening to all the high lords and leaders of the Faith, including the Seraph of Sanctum.

The project was organised in the name of the Faith Militant, both the Knights of Solace and the Templars, by Sir Preston and with the support of Dame Thena. The major donors to the project were the Templars under Sir Preston (and a bit of Sir Preston personal donations), the Knights of Solace under Dame Thena, the Mercies under their Voice Cybele, the Faith of the Pantheon via Legate Orazio and with support from Princess Alarissa and Prince Victus of Thrax. Land was provided by Prince Edain of House Valardin.

((OOC: Per request response, we are aiming for the largest category offered of 5000 resources to rival the great cathedral of Arx/Hall of Heroes. Some is provided in silver at the agreed rate of 500 silver to 1 resource. Hubris thy name is creepy big place full of heeby jeeby skeletons that totally won't backfire on us))

To celebrate the construction, and to consecrate the ground, there will be a consecration ceremony taking place. As mentioned, invites will go out to all the high lords, the Seraph of Sanctum and local seraphs, to the Faith.

Preston will be journeying north from Arx with a body of troops to attend and to give a speech on the importance of this endeavour to commemorate loss, and a moment when we were united as a people against evil, and to understand that our continued fight will mean continued sacrifice, but that as long as the Faith endures, our people will be remembered.

As the other arm of the Faith Militant, Thena and the Silver Order provide what resources they can. Thena and a small contingent join the group going to Sanctum and make a terser speech than Preston that is hopefully still inspiring.

In addition to the diverting of resources to this worthy project, Legate Orazio is happy to make his support for the memorial project clear. He reaches out to clergy throughout Arx, but particularly in the Oathlands, and encourages them to support the project as well. He also talks to chapters of the Knights of Solace and the Mercies of Lagoma throughout Arx, sending letters to explain the purpose of the project, and either answering their questions (when he can) or directing them to Sir Preston for whatever he can't anser.

Edain will provide the land that the monument can be built on and will sponsor a yearly Tourney in Sanctum the Victor's of both the joust and the grand melee will be given the honor of being Honor Guards for the tombs for the year that follows. There is no greater honor than defending the rest of fallen Faith Militant.

The primary assistance that Aureth offers Preston here is in consultation regarding the memorial, and the ways to ensure that it best honors Death, as well as the consecration of the memorial for Death. He offers his expertise both theologically and as, essentially, a SPOKESPERSON for Death. (Salesman for Death?)

Twofold actions are led by Ailith. The first is with assisting with the invitation campaign to the neighboring Seraphs and Godsworn to encourage attendance and participation for this memorial consecration ceremony. One such suggestion for those closest to Sanctum is to create and encourage pilgrimages by the Faithful with the Seraphs, Mercies, Godsworn, and Faith militant among them.

The second is to coordinate with the Seraph of Sanctum for a joint consecration ceremony with the attending Seraphs (herself included) assisting the Seraph of Sanctum (because he represents parish of the Heart of the Faith AND the memorial is built near Sanctum). She will provide many traditional orthodox excerpts of the Faith Militant and the Godsworn as this memorial reflects all our holy brethren as well as appropriate excerpts for Gloria, Gild, Lagoma, and the Queen of Endings. This ceremony would be formal and solemn as well as hopeful and honoring those who have passed . . . candles lit, leaving offerings to each god of the pantheon, (for example, to Petrichor for the land and holy domain) and so forth.

Aleksei joins the Faith contingent for the consecration ceremony, making himself a known presence in Sanctum, because it can't hurt to continually check in and see if they've decided he's a servant of the Abyss yet. Skald isn't the foremost of the gods being honored, but Aleksei will talk about honoring the brave choices those interred made to serve the Faith and the cause of light. Since they chose to put their lives at risk to protect others, so to will the Faith choose to honor their sacrifice.

As the adopted sister of the High Lord of the Oathlands, it's with dutiful honor that Katarina accompanies the contingent at the consecration ceremony in Sanctum to show her support for the fallen heroes of Stormwall who gave the ultimate sacrifice for their victory. While she isn't one for grandstanding orations, it's with quiet pleasure that she speaks with the peerage to encourage donations to the ongoing maintenance and memorial services yearly thereafter to remember the people by giving her own.

As a noble daughter of the Oathlands upon which the mausoleum of the faith is to be built Terese sets out to journey with the group as an escort. While others seek to make their speeches upon the grounds, she works in the background to speak with the Oathlands clergy as well as the people that come to see the consecration of the grounds. She speaks of the battle of Stormall, the devastation of its losses and the ever enduring strength and leadership of both the faith and the Templars that act as the sword and the shield that refuses to falter even in the face of such tragedies and the importance of honoring their sacrifices along with all of the knights that fell.

With the deaths at Stormwall representing a large portion of the Faith Militant, over half the Templar order at that time, and including Grandmaster Armel of the Knights of Solace, Sir Preston with the support of Dame Thena has decided that the time has come to have a proper memorial place for the honoured dead of the Templars and the Knights of Solace and those who stood with them to be interred. High Lord Edain provides the land for this mausoleum at Sanctum, promising a yearly tournament in honor of the fallen.

Legate Orazio speaks to those in the Faith, expressing his hope in their support and his own approval of the project. Archlector Aureth consults on the project, and perhaps there is some discussion of small rodents in the mausoleum, or maybe he's just being punny. Seraph Ailith reaches out to her fellow Seraphs, and also to the Seraph of Sanctum, and gets their support for the project, encouraging pilgrimages to the dedication and including them in the consecration ceremony. Blessed Aleksei shows up too, honoring his Oathlands roots as he stands with his fellow priests for the consecration ceremony.

The Valardin turn out in force, most notably Princess Katarina and Princess Terese, standing with their High Lord as they dedicate this mausoleum for the fallen of the Faith to rest. With a huge cathedral above, and catacombs below with ample room for ossuaries for the dead, the mausoleum is a grandiose tribute to fallen heroes, funded and supported by the Faith, the Mercies under Cybele, and donations from High Lord Victus and Princess-Consort Alarissa.

Action by Jeffeth for Shale's Red Redemption

(Public Action, OOC Date: April 11, 2018, 2:26 a.m.)

Jeffeth has been told that he was spared the night 100 Knights of Solace disappeared because the Leer saw potential in him. Potential for great darkness. This made Jeffeth very sad. He doesn't want to have darkness in him. He has been counseled by trusted individuals that this could be a lie to make Jeffeth more susceptible to the influence of shadows. In opposition of this the Knight is trying to rely on one he has always relied on, Gild.

Jeffeth believes he has a connection with Gild so is going to ask her over and over in prayer for guidance. Why was I spared? What do I do next? Jeffeth will spend hours and hours in prayer going all night for multiple nights if he must, sacrificing sleep, showing that he truly wants to listen, that he truly wants to serve. He will listen and force himself to stay spry, to listen for the voice of Gild or any guidance she may give.

Jeffeth has apprised Thena of his recent findings and she is naturally very, very wary of any truck with the Abyss. In recognition of Skald’s teachings she has chosen to merely do her best to help him find the right path rather than take any further action. To that end she prays with him when she has the time, spending hours on her knees in the shrine reaching out to Gild for guidance, forgoing sleep and food. She MIGHT let Caith hug her. Maybe.

While Jeffeth might be spending his time in non-stop prayer, Caith is hoping to catch Gild's attention in another way. Where has she been? In orphanages, reading to and playing with the orphans and bringing a bit of light to their days. In the House of Solace, sitting with the wounded soldiers and holding their hands when it hurts too much or just listening when they need to talk. In the soup kitchens, making sure the hungry get fed. She's hugged a lot of people lately -- this isn't terribly different from her usual behavior but she's stepped up her game in recent days. She loves helping people but she is also hoping that her actions will appeal to Gild when she does lift her prayers up to the god.

'Hello Gild. I hope you can hear me. How are you? I hope you are well! I have a favor to ask you but not for myself. Please, please, please help my friend, Sir Jeffeth Bayweather. He is praying to you presently. If I peek open one eye, I can look over at him right now and he is trying so very hard to hear you! I want you to know that he is the kindest, nicest, most compassionate, sincerely /good/ people I have ever met. He is seeking your guidance now and he could really use it. See, he was told by Mirari, a member of a very bad group of people working on behalf of EVIL, that they want him, that he was spared the night 100 Knights of Solace (see Jeffeth's secret) were taken because the Leer saw the potential for darkness in him. This has caused him so much pain and despair. I have told him that he is good. I have told him that we all choose who we want to be and he has chosen to follow the path of the light. I have told him not to trust the words of liars and deceivers. I think he believes me but he has so much guilt and so much pain due to being the one who wasn't taken, the one who was spared, that he needs some help. If you could guide him, Gild, and give him a sign of what he needs to do, it would give him so much comfort and fortify his resolve. I love him -- for how steadfast and true he is, for how dedicated and devoted he is to you, how he has given himself to your service so completely. I know of no better person. Please, please, please. Help him.'

All of them have the same dream. 100 silver coins laid out on a table. On by one, each coin vanishes, until one last coin remains. The coin looks tarnished, covered in some sort of black tar, and it is left alone. Then the table catches fire, and slowly the tar burns away, but the coin is no longer silver, it's gold. On the coin are the words, "Fire is the test of gold; adversity, of strong men." The fire fades, as does the table, and the golden coin stays there, suspended in air for what seems like an eternity. Then the dream ends.

Action by Orazio(RIP)

(Public Action, OOC Date: April 5, 2018, 9:07 p.m.)

Orazio is Concerned about the taking in of Prodigal Houses in the Oathlands - the Oathlands is a large political and military supporter of the Church, and a weakening of the Faith there will translate directly into a further weakening of the Church's power and influence in the Compact. Thus, it is important that these new Houses become supporters of the Faith, even if some of them retain their provincial traditions and respect for local spirits.

So he's gathering up resources and people to make a major missionary push for the newly inducted shamanic-leaning houses under the Oathlands banner, particularly Greenmarch and Rivenshari. The idea is to bring them in closer to the cultural mores of the Compact, and encourage conversions to the Faith. The goal is not to stamp out shamanism by force, but rather to present the Faith as a superior option, utilizing its larger resources, organizational support, and services, as well as a doctrine of gods who do not ask for bargains and who love their people without reservation. The Church will /not/ claim or promote miracles - but it brings Knights of Solace to guard the roads, Templars to guard holy places, Scholars to teach people to read and write and bring knowledge of trade and crafting techniques, disciples of Gild to bring charity and food and shelter, disciples of Lagoma to bring healing arts, disciples of Jayus to bring beauty and art and public buildings, disciples of Mangata to bring feasting and the fruits of the vine, and so on and so forth.

In order to remain sensitive to local concerns, Orazio will be abusing the lack of a Legate of Creation and seeking out godsworn who have experience and good reputations working with the Northlands and tagging them for Seraph posts in parishes throughout the Prodigal Oathlands, with the understanding that their focus is to build good relationships with the locals and welcome them into the Faith with open arms, while not insulting their current beliefs.

It is hopeful that this will pay dividends not just in integrating the Prodigals into the Compact and the Faith, but also in making it harder for any agitators to operate...and if it results in an upswing of tithing, well, that's a bonus!

And in order to see that it's done right, he's going himself to do a tour of the provinces, meet with the people, and make it clear to local and Church forces that this a priority of his. He'll meet with people, listen to their concerns, their fears of the Compact, their hopes for being members of the Compact, and answer questions they have about the Faith and the gods, as well as listen to their conceptions of their local shamanic paths. Wherever possible, he will encourage people to think of friendly spirits as doing the work of the gods, and worthy of the respect owed to servants of the gods, but not necessarily worship as equals. He will also warn against purveyors of frauds, cons, and chicanery, be they claiming power on the side of the gods /or/ the spirits, and bring Scholars who have studied legerdemain tricks and cons, showing people how they work and how to test such claims as much as they can. He will introduce the sacraments and Canticles wherever he goes, with some of the best singers in the Church, and basically just try to be a role model for the Church.

Terese will be working with Preston to assist with training sessions and the recruitment for the Templars. She will also take time out to speak with both lords and commoners alike with the utmost courtesy to listen and learn about their beliefs in order to engage them in turn and steer them towards discussion of the Pantheon of the Faith. In addition, as a Valardin she feels that it is important to weave into her discussions not only her own beliefs of Faith but those of honor and chivalry for those that are new to the fealty. She will often personalize her talks of making the world a better place and to protect and defend the innocent.

While Thena sends a contingent of Solace knights to help guide and protect the party, she also gives orders to increase overall Solace presence in the lands they are traveling through, in order to show the tribes the benefits of the Faith on a practical as well as theological basis. They will have a first-hand look at the Knights of Solace protecting the goods and travelers of the Faithful, working with their healers, etc.

Aureth will be putting his studies as a propagandist and his natural charm to good use here as an agent of the Faith, primarily leveraging his populist leanings. The message he espouses is pretty simple: our faith can be your faith, Death made all your souls, and there's no reason your shamanism can't coexist with our divinity. As a salesman, Aureth knows how to get down to brass tacks and reduce the message into simple, memorable phrases that can later seep into the public consciousness, and when he's on his best behavior, he doesn't even have to blow up at anyone for being stupid and/or wrong (even if, well, obviously they are).

Selene will lead a small Whisper contingent at the Legate's request, providing social niceties and diplomatic services to accompany his religious work. She has some experience dealing with the shav'arvani from a prior contract under House Redrain, and will focus her efforts accordingly, ie particularly in focusing first on Whisper hospitality via the Gild, Lagoma and Magnata-related food/drink/supply offerings that the Church is making as she found great success with this in the prior mission (where medical supplies were the first step in winning them over). From there she can work on building social rapport, resolving differences, helping develop friendship and cultural understanding, helping the Jayus representatives with artistic outreach, and so forth. Of course she will do it all with a carefully measured sense of Whisper style- not so gaudy as to put off the locals, but enough to impress upon them the prosperity of the Compact.

Delia will be helping Selene with diplomatic efforts in this mission. Delia's main focus will be spreading good cheer and convincing others of the good points the Compact and Church possesses. She will also inquire about the differences in the cultures in a light hearted and gentle manner and attempt to help soothe any differences and concerns while trying to influence opinions in favor of the Compact and Church. She will use her upbeat demeanor to put people at ease, sway opinions, and help raise spirits as best she can.

Avary will be working with the other members of the Faith to speak to the Oathlanders, including the Greenmarch and Rivenshari families. She will listen to their concerns and will gently encourage conversions to the Faith. Speaking to them as an understanding Archlector, instead of preaching, listening to their questions about the Faith and their goals will do a lot more than trying to shove words down their throat. She will discuss the law of the lands with them, and discuss justice and the Sentinel, hopefully giving them something to think about.

Preston and the Templars will be along, not just to provide security to the group but also to offer training to the locals in the fighting styles of the Templars/Compact, where heavy armour might be somewhat more unfamiliar to some of the prodigals, alongside mounted tactics so beloved by the Oathlands. He will be taking advantage of these training sessions to try and recruit prodigal house members and their common folk to join the Templars as disciples, replenish some of their stock. But more than that, Preston will be taking time to sit down and talk to the local traditional Oathlander lords who have a concern about the prodigals and try to listen and explain to them the virtues of having these new neighbours. Rather than warriors who they had to die to fight before, now they will stand at their side, in their place on the borders of the Oathlands, and risk their lives to safeguard the Oathlands lords - who are now further to the interior of the Oathlands, no longer border lords. Better an ally who will die for you. And of course, he will point to any recruits amongst the prodigals of an example, that we are taking them over, they are not infesting us.

On the whole, the mission unites. Many Prodigals reaffirm their commitment to the Faith of the Pantheon, though they honestly admit they are not leaving their shamanistic ways behind, merely augmenting them. But the missionary trip is a solid step toward understanding and outreach. And then the Seraph of Sanctum makes a public statement about it.

"Word has reached us here in Sanctum of the missionary trip led by Father Orazio from Arx. This sort of missionary outreach is precisely the sort of thing we would expect the Legate of Concepts to do and as such, we are extremely pleased to hear of its outstanding success. The Oathlands are the Heart of the Faith, and while there have been many changes and new faces settling in our lands of late, it is heartening that they have embraced the Faith with open and honest hearts. Rivenshari in particular is to be lauded for their honesty and integrity - two qualities we greatly prize. To that end, and with the great success of the missionary trip in mind, I would extend an offer of hospitality to those involved in this trip, to visit Sanctum and refresh themselves here before their long journey home."

"And yet it falls to me to address other, darker rumors. It has not escaped my attention that there were those leaders, both among the Prodigals and even some from ancient Oathland houses, who decided that this mission was for dark purposes. Indeed, there were those who counseled a path of deception. Of lies. I do not know from what source these rumors came, but it only benefits our enemies when we are divided from within by those who would sow mistrust of the Faith. I thus charge High Lord Edain and the Voices of Valardin to root out these enemies among us who would see us divided, who would spread lies and calumny against representatives of the Faith. And I charge all those who fell for such a ruse to repent, to right their hearts and their course with regard to the Faith, and to aid High Lord Edain in his charge to cleanse the Heart of Valardin."

"May the Gods be with us all."

The Faith delegation of missionaries handles themselves with kindness and tact. They don't force conversion at swordpoint, rather they engage with respect and thoughtfulness, reaching out to those raised in a shamanistic society and help them integrate further with the Compact. Their approach is appreciated by both Prodigals and Orthodox alike; taking proactive steps to reach out and help integrate diplomatically is seen as a step in the right direction. And while they aren't abandoning the spirits in droves, more and more Prodigals are coming to a better understanding of the Faith and incorporating worship of the Pantheon in their daily lives.

Action by Gwenna for Gyre Straits

(Public Action, OOC Date: March 2, 2018, 8:08 p.m.)

"Movin' On Up, To The East Side" - Gwenna has been asked by Darren to spearhead the evacuation of the people of Crovane/Stormwall who will not be part of the fighting. She has already received permission from Duke Asger for this up and will personally be going to Stormwall to gather/lead the people capable of land travel (those who remained after the previous crisis via Donella's on @action 1669). She will be enlisting the help of others to aide the evacuation in a variety of roles, such as serving as protective forces should anything untoward occur as they make their way to the nearest, safest fealties. Gwenna will be carrying with her the lantern for House Redrain entrusted to her during the Rite of Thirteen Lamps.

While in Farhaven, Darren is going to organize the resettlement of refugees evacuated from Stormwall. He is going to prepare Farhaven to receive as many Stormwall citizens as possible, realizing that as a seafaring people they may need support from House Redrain in the form of food, clothing, and supplies. He is going to use his political muscle to strong-arm all the other leaders in the Northlands to accept as many of the evacuees as possible, ensuring that all civilians have a place to settle temporarily, and that, as much as possible the supplies and resources of those cities won't be pushed past breaking. Darren is aware that resettling a city like that is going to be expensive and strain the rest of the Northlands, but he wants to spread out the pain as much as possible so no one area is carrying the burden.

Asger prepares to go up to Stormwall to help evacuate it with Ann and Gwenna. Before hand he sends messengers to start preparing things Stormwall side making sure everyone is ready to up and move when the group gets there.

Cirroch is making efforts to provide protection for the evacuating citizens. He is making efforts to recruit guards that will offer the needed protection from raiding Shavs to the evacuated citizens as they move to safer lands away from the approaching forces. He is having flyers made to spread around Arx and the northlands, encouraging the fighting capable to go to Stormwall to assist those fleeing danger.

Ann is going up to Stormwall with Gwenna and side by side, they get their hands dirty. Ann uses her medical training to assess the health of the people to be evacuated. She then does what she does best - accounting. She accounts for every last soul that needs to be evacuated and makes sure no one is left behind.

Thena sends 250 highly trained Solace Knights to help evacuate Stormwall and protect refugees as they are relocated (represented by Solace Evac Corps, army #263).

Prince Artur will be riding with Darren to Farhaven and busy himself with helping to organize and resettle the refugees. Artur will be keeping an eye on Darren, with the intention of protecting him in case anything unexpected should occur, Artur will be coordinating with the local guards in order to provide leadership, keep order and try and keep the morale of the refugees as high as possible during what is more than likely to be a difficult and upsetting time for many of them. It's maybe not quite as glamorous an assignment as Artur would have hoped for, but he's going to do it to the very best of his ability in any case.

At the request of Princess Ann, Seymour will be organizing the funding and supply side of the evacuation effort. Making sure it is understood how many people will be coming into the area, what economic resources will be in short supply, organizing trade caravans from nearby lands and regions and contacting independent merchants. Essential services not already being handled by one of the nobles spearheading the effort.

Desperate times bring disparate allies and somehow the Aunt Superior of the Oathlands has been roped into helping with the evacuation of Southport. After rallying men at arms, she now rallies men at trees, men at building, men trained for survival in the wilds. Oakhaven and its lumber supplies (at a discounted rate) ride north along with men and women trained in using that lumber to build supplies, both martial and domestic, that will be useful in the rebuilding. When they meet the evacuees they will help in training interested parties with an eye towards a hopeful period or reconstruction. And if it should bolster future trading relationships, well, that's just a side effect. Some huntsmen from Keaton will go along to provide security to the goods and the former Countess. For her part, Margerie will try to meet with two groups - some of the evacuees that might know holdouts back home and some of the older nobles in areas bordering Redrain lands. With the former, she'll offer some diplomatic training and entreaties that might work to convince more people to evacuate Stormwall ((Leaving their fellow northerners to do the asking, though, so it isn't too much Oathlands interference)). With the latter, she'll be encouraging nobles to be prepared for and welcome overflow refugees if needed with offers of trade incentives.

As supplies filter in to Stormwall, Princess Gwenna Redrain organizes the evacuation efforts. It's a massive undertaking with the full support of High Lord Darren. Darren and Donella have traveled to Farhaven to prepare space for refugees, and Duke Asger Crovane encourages every nonessential person to get out of the line of fire.Princess Ann Redrain lends her encouragement, assessing the health of people who will be evacuated, and helping with last minute triage as needed.

Not all the people want to leave. This is their home, after all. But Prince Artur Redrain works to remind the people that this is difficult and upsetting, but that their people were most important to them - not the structures in which they live. Lady Margerie Keaton works with Artur as well, meeting with refugees and seeing if they know of any holdouts at home, helping traing people for eventual reconstruction, and generally strengthening the relationship between the Keatons and the Redrain.

Seymour Oak, who has established supply lines, also works to keep an eye on refugees, trying his best to encourage people to leave the city, taking stock to make sure the right supplies are being sent to the right places. Marquis Cirroch Sanna and Dame Thena and the Knights of Solace help organize protection details for the refugees. It's impossible to get everyone but fighters out, but they're making an effort, minimizing the potential losses in Stormwall as much as possible. This not only gets civilians out of the way, but has the added benefit of making supplies for fighters last longer - if indeed this fight is going to be a protracted siege. Those left in the city and the nearby environs make their final preparations and wait, watching the horizon for signs of the incipient invading fleet.

Action by Ailith for The Despite of Fable

(Public Action, OOC Date: Jan. 8, 2018, 3:31 p.m.)

As the Scholars of Vellichor undergo a great archive across the Compact, Seraph Ailith has devised a project to focus regionally, beginning with Valardin. She will reach out to the Seraphs of all the parishes under the Valardin fealty to host monthly (or every two months) a community event (free food!) to encourage the people to share their stories which reflect their family, friends, and community. A local scholar will attend and write these stories to create a book that represents that community (village, town, cities!).

Eventually, a copy will be sent to the Great Archives in Arx where scholars can review and compare any stories to create other books such as a farmer's almanacs using stories and tips from the various local farmers or cookbook of local recipes, even mother's homemade cookies.

The idea is to create regional books that these communities can be proud about. And if any locals attending these community events feel inspired to help the scholar, that young person can be trained to become a scholar, too.

To Unify his past attempts to aid Duchess Clover and Archlector Bianca put pressure on the Story Eater, Edain will try and use the same network of Errant Knights that he is trying to use to assist Ailith. As errant knights wander and set up camps where people can come to share their stories with them, Edain will provide writing materials for them and their squires to take down these stories and to deliver them to the local scholars, that Ailith has recording the stories to be preserved in the Archives eventually. Hopefully this will extend the reach of her story gathering. to smaller hamlets, outposts, mining and logging camps that the local scholars and the workers employeed there cannot neccesarrily reach as easily.

Bianca is openly in full support of Seraph Ailith's call to the collection of knowledge and the promotion events to come. Orders have been dispersed among the Scholar parishes/libraries throughout the Oathlands to ensure everything is documented properly and copies are then forwarded to the Archive to be copied again and dispersed between the five great cities per the Archival Initiative.

Duke Cristoph Laurent will be putting the word out to his people in Artshall, going so far as to help mitigate the costs of these events himself for the local parishes. Everyone is encouraged to get out, enjoy and share stories of their family histories. Even the ridiculous ones! Mead provided by House Laurent.

Lord Corban, Voice of the Telmarch, will contact the new Seraph of the Telmarch and encourage him or her to participate in Ailith's efforts. He will also send Ailith's emissaries with a letter under the seal of House Telmarch exhorting Telmarines to participate in the telling of their stories. Sure, it's not important enough for Corban to go personally, but he can write a nice letter.

Countess Reigna Keaton is reaching out to her contacts within the Scholars to speak to those stationed in Oakhaven, beginning the coordination and brainstorming required to set up these monthly or bimonthly meetings. She is almost making sure they have all the supplies and resources necessary, in terms of parchment, quills, books, ink. She'll be specifically requesting Scholars with a keen ear and the ability to communicate effectively with all sorts of people, who are skilled at coaxing stories from even the shyest commoner or the most tedious noble.

Lady Margerie, Voice of Keaton, will reach out to her former citizens and a network of 'not in the seat of power, but still rather close to it, and stuck in the country' nobles out in the Oathlands to encourage their participation. A special effort will be made to reach out to older people and their families/neighbors to try and collect their stories even if they may not be able to attend some of these get togethers. To encourage Oakhaven's efforts specifically, she'll be sending recipes from some of the farflung places she's encountered in Arx, a chance for them to try new things.

Aleksei is reaching out to his family to get them involved. The Morgans have quite a history of service in the Oathlands, and there are surely plenty of stories passed down that they could share for just such a project. Plus, hopefully the involvement of such respected notables as Guard-Captain Hardwicke Morgan will help to encourage others to participate.

Clover will be reaching out to the vassals of Farshaw. As a new Duchess she feels somewhat on shakey grounds. However, she is providing a legimate heir for the duchy that will help stabilize the power of the area. In the honor of the future ducal heir she is going to be asking the vassals of Farshaw to start a collection of books for a great library to be created at the Westrock Reach, and in their own territories. To provide books of local histories, of local legends, and the like.

Thena asks the Knights of Solace stationed in the Oathlands to make sure that scholars and the cargo they carry are well protected on the roads. And should a Knight him/herself wish to jot down their own stories, well, what's more exciting than tales of adventure?

Beyond being encouraging of the Wyrmguards and their vassals to share more stories with one another and to seek young people with vocations as scholars, Sorrel is even more enthusiastically than usual working to inspire bards to collect and compile regional songs and ballads. (This is pretty damn enthusiastic for those who know Sorrel; it's like she's been unleashed to eagerly harass people about music, particularly old music with songs of the past.) She is absolutely unabashed about bugging other bards for their songs and encouraging them to write new ones based on the stories of today and yesterday.

Seraph Ailith leads an initiative to document the stories of the people. She starts with Valardin and with the help of many of the leaders of the House and its vassals, she and her team move through the countryside talking to anyone who wants to talk. It's a time to come together - refreshments are offered, people are there to listen. The first few towns are skeptical, but by the time they get to the third the word has gone out - they are listening. They want to know. The archival project to record the lives and times even of the smallest, meanest of lives is important. They are important. There's a rush of warmth and feeling, and for the length of their conversation with Ailith and her group, the people are able to feel like they matter. That something of them will live on beyond themselves.

Perhaps no one will care about the lives of the smallest vassals in Valardin. But maybe it all matters. And the people are now linked by the same connection - their stories are told. Their stories are important. Warmth and fellow-feeling grow in Valardin. A fondness for all those who participate in this great effort. And outside Valardin the question is asked - hey? when is it our turn for immortality?

Action by Bianca for The Despite of Fable

(Public Action, OOC Date: Dec. 26, 2017, 8:45 a.m.)

The truth shall set us free.

The call has been made and a great archival is being set into motion by the Scholars of Vellichor, reaching out to the entirety of the discipleship far and wide in an effort to duplicate and spread information contained in each outpost of Vellichor’s faithful from the grandest library to the smallest monastery.

The plan itself is no small task and in reality Bianca is aware it will take years to come to fruition, but they had to start somewhere.

Phase 1: Organization - A rather large focus team is gathered utilizing local Scholars and overseen by three Senior Scholars (NPCs) to take point on the clerical end of the Archival process. The role of this team is ongoing, their job being to disseminate information to the known enclaves of the discipleship throughout the many territories of Arvum regarding the archival process and how it will function. Once the process begins, they will be the ones dealing with the incoming reports and developing an encoded master inventory list of all outlying literary collections within the jurisdiction of the Scholars. A secondary list will also be created in regards to the location of lost relics that may be hidden away though in the possession of the Scholars. This secondary list shall also be encoded, its construction remains solely in the hands of the three senior scholars on point for this team and is only to be viewed by them and Archscholar Bianca. Once both lists are completed a secondary action will be taken to protect the contents of the pages (either via in-game actions or a storyrequest). From there a procedure will be set in place for all future acquisitions to be reported to the Archives to be properly categorized and added to the proper encoded list.

Phase 2: Reproduction - The next step of this accounting is the duplication of documented works. Any pieces of literary record (fiction AND historical) not found in duplicate shall be reproduced by the Scholars located in the parish these works are found to be and aid from Arx will be sent to the smaller libraries in the form of manpower to help. The goal is that a copy of everything not deemed ‘imprimatur’ will be replicated and disseminated to the Archives as well as the discipleship’s library in each of the five regional capitals: Sanctum, Lenosia, Maelstrom, Farhaven, Bastion. Anything deemed ‘imprimatur’ will also be duplicated though these duplications will only be sent to the Great Archive. This process will also be applied to all new information coming into the Archives or discovered by the discipleship moving forward.

Phase 3: Dissemination to the Public - While the Archives have always been open to the public and all noble houses, an immediate public relations campaign is set in place to better inform those of Arx and Arvum on the whole that the pursuit of knowledge and information will not be turned away or looked upon with wary eyes. This campaign is to be fostered by /all/ of the discipleship setting the stage for an open door policy and as more information is collected in Phase 1 and Phase 2, the Archive will be able to ideally provide direction if not a copies of what is being sought. The title of the campaign is “Let no question go unanswered.” For those seeking knowledge that extends beyond the bounds of what is considered safe for public consumption, they will be directed to petition the Scholars for access. A small council of senior scholars headed by Archscholar Bianca will be set to task in reviewing such requests and disseminating information on a case by case basis (unless of course PCs come to her directly).

Now, with the discipleship’s funds recently diminished due to the recent expenditure in Stormward, Bianca is also reaching out to all those outside the Scholars willing to aid with this tremendous undertaking. Donations are to be accepted in specific to aid in the Archival as well as individual manpower for replication of books not marked ‘imprimatur,’ though the most poignant request in the forefront is martial cooperation and aid. There is a great danger present and those tasked with the duplication or simply traveling to disperse information and transport copies will undoubtedly need protection and assistance while traversing the many territories of Arvum. And sometimes boats. Boats are cool and there are a lot of islands to be reached.

Lady Monique Greenmarch has a wide net of contacts she employs, along with their silver and her own gratuitous charm, on behalf of the ArchScholar's endeavor. How does she find out the things she does? It's impossible to know, but she will attempt to secure safe roads to travel, and trusted safe houses for those scholars and their handlers to stay in, alongside vaults for the information to be saved.

Fortunato, although no official scholar, is happy to lend his hands and eyes to the work of replication (if with a tiny bit of illumination in the margins as strikes him, not enough to seriously detract from the speed of the task). He is able and willing to travel to the regional archives to aid copying work there as well, if, of course, with escort.

Sophie will be aiding in Phase 2, leading any and all Mercy volunteers to go through the extensive medical records and white journals of known Mercies, collating what is deemed important information. She will also write to the Mercy chapters throughout the Compact, seeking their cooperation, and offering organizational instruction to those wanting. Finally, she'll do what she can to procure what House Valardin has.

Phase I-III: Ailith will coordinate through her increasing network of Seraph contacts across the Compact, and reaching out also to the Seraphs that the Dominus and Legate of Creation informed Ailith about. She'll explain the first Phase of Archlector Bianca's process and encourage the Seraphs in how the parishes may assist such as the Seraphs providing copies of any texts to the Archlector or the three Senior Scholars. Ailith will assist in fielding any questions if the Seraphs respond directly to her. In additional letter will be included.

Calaudrin will be joining with other members of the Iron Guard in helping protect the Faith's documents as they move through the city. He'll be especially on the lookout for anything at all suspicious as they go.

Lord Commander Silas will be helping direct his men in protecting the precious cargo -- copies of invaluable lore from several great libraries and archives. He himself will likely lead the retinue guarding the largest cache. They will avoid all thoroughfares known to be havens for thieves and criminals, and all guardsmen on this mission will be thoroughly armed and alert. They will also not be guardsmen with past criminal history, themselves, no matter how small the theft or how long ago the incident occurred. No chances!

Ainsley will be helping with the Iron Guard portion of things. He'll be assigning more senior soldiers to help with the transportation and dissemination portion-- helping to protect the scholars. He, himself, will be with one squad of people helping to transport and protect. Carrying with him his Alaricite sword and his rubicund plate, as he leads the forces. He'll also supply some of his own military favors, writs, and currency to help with the project.

Harald has given leave for the the scholars of Vellichor to travel to Grihem's Point aboard his ships and under his protection, as well as granting them access to the Grimhall libraries. While the private Grimhall libraries are largely collections of literature (especially traditional poetic sagas which are widely believed simple verse fiction) any pieces desired for copying will be made available. After all, the Scholars certainly aren't likely to find any decent sagas on the mainland; it's a mission of mercy, really.

Phase 1: Knights of Solace agents, in the course of their usual duties, will help disseminate the new archival procedures across Arvum, and bring back reports if needed. They will also be instructed to share with Blessed Bianca or her chosen representatives any information they may have picked up in the course of their journeys regarding the possible locations of valuable documents that should be included in the archival effort. Phase 2: Knights of Solace will help protect sensitive archival works as they are transported to or from the various repositories in Arvum.

Mae has began to distribute the Commoners Bulletin, as well as a primer on a subject (Marin'alfar) that has otherwise been erased from history. She'll be writing more, including a book on reincarnation, and all will be spread far and wide. Take that, Fable!

Christine will help with phase 2, copying books that need to be reproduced, and translating those in Isles shav so they could be spread more easily.

Eirene, with the help of her own soldiers, goes through any of the Malvici libraries in Arx and sends word for the libraries of Southport to be duplicated and the copies added to the efforts, transported as quickly as the lot can be completed. As Malvici has a longstanding history of fighting demonic forces, she hopes to find useful information to be added to the master archives.

Lord Corban Telmar will invest both time, treasure, and resources into the Archscholar's appeal to duplicate and preserve knowledge. He will donate 200,000 in House Telmar silver to copying, transporting, and preserving Archives information in the Oathlands. He will also call in House Telmar's extensive network of military favors to ensure that the convoys transporting the materials are protected, and will personally lead some himself, lending his sword and considerable leadership abilities to the effort.

Armand, as a Templar disciple, will aid in the Scholar's efforts by ensuring their protection, notably during the more dangerous Phase 3 of the project, the dissemination and duplication. Able and willing to travel wherever the Scholars need to go, he will ensure that those he is tasked to protect are able to do their work unhindered. No criminal nor servant of the Abyss shall be allowed to stand in the way of Vellichor's holy work.

The main effort the Templars will offer, as well as general help should they be asked, is during phase 2. With the threat that bandits or indeed things more foul could try to stop the material reaching Arx, the Templars will make up to 1000 men at arms available to escort material from the various holds back to the capital. Alongside this, each Parish will be expected to have their templars provide additional support as material moves through their lands, more a procession of honour though that for military support. As the various archival holdings come together from the regions to head to Arx, the Templars will blob the escorting forces together and ensure that the material makes its way safely to Arx.

Cybele is good at organising and teaching and digging up info, so more than happy to dive into the deep stacks, and set to work looking at what comes in. Besides, the shaman has a knack for finding the right texts. Right? Right.

Delilah will be focusing her efforts on Phase 2, working closely with other scholars to replicate as many texts as she possibly can in her spare time. She will also be speaking with the Master of Questions in an attempt to more closely incorporate the Inquisition with the ongoings of this entire process.

Alaric will be having lots of nice things to say about the project, dropping little mentions to nobles and Crown functionaries and important merchants alike about how nice it would be to hear of people and groups lending some aid to the Vellichorian discipleship with their work, and generally generating some positive PR and motivation for people to get involved with helping.

Fatima will allow the Scholars access to the Thrax libraries available in Maelstrom to aid the Archscholar. More than that, though, she's using her social circle to help circulate the news of Phase 3: Dissemination to the Public. When Bianca signals it's time, Fatima will utilize her propaganda machine to get out the word the Archscholar desires.

Percephon will be participating heavily with the Phase 2 portion of this very important project. Working within his position as Senior Scholar, he will go to the library in Sanctum to assist in creating faithful duplicates of all materials that are that are uncovered and found. With a focus on organizing which overly important and sensitive materials will be sent to the Great Archives.

Estaban will be opening the Saik Library to the scholars of Vellichor, he will also be giving military esscort the schollars where they may need to go.

Victus will be allowing the Scholars of Vellichor within the libraries of the Maelstrom, as well as to comb the Isle the capital fortress is located on for nay other information they deem noteworthy. In addition, he'll be sending a detachment of some Thraxian scholars and stewards who are better versed in history than he is. Surely, the Isles will have LOADs of interesting stories to tell!

Aiden can help considerably in Phase 1 and Phase 2. Since he's had a lot of practice with the Court in reproducing works, that's where he will initially provide the most support, however, he's got a good eye for organization, so he'll certainly swap between the two roles, depending on what's more important at the time. Though since he's an excellent teacher, he puts a lot of his time into Phase 3 as well, answering as honestly as he can and has he has done to anyone in the past who has come to him for answers.

Not being much of a smarty himself, Edain will do his best to give the scholarly types the access and the trust they need to do something good, making sure they have access to the archives in Sanctum. He will also task 100 of his knights with the task of helping to escort the travelling scholars, with as much travel as this entails it is sure to tax even the Knights of Solace and so Edain will do his best to help them escort travelling scholars.

Alis has offered to help Bianca by assigning military escorts to and from Sanctum for the scholars that she sends, ensuring their safety and the safety of any materials they bring with.

Princess Isabeau Valardin will primarily be lending her assistance to this endeavor (in Phase 3) by using her considerable charm and skill in persuasion and propaganda to get the word out to the people that the great Archive's enriched texts are available and that the Scholars of Vellichor can guide everyone, high or low, rich or poor, to greater understanding of their world and the vast knowledge contained within.

Lark is opening the Grayson library to the Scholars, and spending her own time overseeing and directing efforts of scribes to copy their works.

While waiting to offer what aid he can for the protection of contents, Aleksei will also reach out to his the vague network he's beginning to form of those freed or aided in their freedom by the Liberators of Skald. Plenty of ex-thralls served in administrative capacities, and he'll kindly ask if they'd be willing to help the Scholars in their various local parishes. Hopefully it will provide some additional manpower for the copying of books and journals to be conducted under the local Godsworn at these various parishes.

Cicero is promising the scholars the use of the Silver Consortiums contacts and networking of infrastructure for moving about the Compact and keeping their scribes supplied as needed.

Deacon will focus his efforts on Phase 3. As a composer of some small renown, he will write a short series of ballads to promote the knowledge contained within the walls of the Archives. The goal will be to help popularize the pursuit of knowledge on the cultural level. Once he's written the music, he will make it available to every bard and performer whom he can convince to take it.

Samael will open up Pridehall libraries and provide military escorts for the Scholars coming to and leaving Pridehall. In addition to that in Phase 3 Samael will help to disseminate information using his oratory skills.

Sasha will in Phase 1 and Phase 2, she is able to reproduce and also translate many texts should the need be there. She is also a very good teacher as well so she will also assist with Phase 3 when the time comes.

Lucita, with her love of music, has been collecting old songs and legends through trading them with other musicians and travelers, bards and music lovers in the taverns, inns, bars and during social events in Arx. Many of these serve as oral history and some have not been documented. This she does and helps contribute to the overall effort toward Phase 1 and Phase 2.

Sebastian will be assisting in accompanying scholars to provide protection and whatever other assistance is needed as they travel throughout the Lyceum to various smaller locations. He will assist in acquiring passage through the lands and courts with which he is familiar, particularly around Setarco and the surrounding isles. He will also assist in locating the smaller repositories of knowledge, acquiring the information and documents required, and seeing their return to Arx during Phase 1. He will also work to help with transcription and the reproduction of drawings and other artistic work contained within the documents acquired during Phase 2. During Phase 3, he will help with the public relations campaign to help promote the use of the Archives and the future expansion of the knowledge contained therein through art and social engagements.

Juliana will be helping Sebastian and the accompanying scholars to provide protection and healing as well as any other assistance is needed as they travel throughout the Lyceum to various smaller locations. She will assisting him in acquiring passage through the lands and courts with which they are familiar, particularly around Setarco and the surrounding isles. She will also assist him in finding the smaller repositories of knowledge and in acquiring the information and documentation, to see that they are returned to Arx during Phase 1. She will also try to help with the work of transcription of the documents acquired during Phase 2. During Phase 3, She will help with the public relations campaign to help promote the use of the Archives and the future expansion of the knowledge contained therein through art and social engagements.

Orathy will be helping Sebastian and Juliana Pravus during the course of the events. He's particularly good at flanking the enemies if there are any, his fighting style coming from the shadows rather than direct assault, therefore, scouting might be his thing. He'll shield Sebastian and Juliana while on mission, body guarding for them.

Nierzen sets to work writing propaganda in support of Phase 3 to move the hearts of people to favour and support the work and effort. He aims propaganda at nobles, motivating them to generously give silver to the Scholarly work, and he aims propaganda at the residents of the Boroughs, moving them to cooperate and even go out of their way to help collect stories and information. In all things, his propaganda tugs at the ideals of duty, faith, and self interest.

The Great Archival Project of 1007 AR causes a complete uproar. In every corner of the Compact, people turn up to add books to the archives, to add knowledge to the archives. To make copies of precious books and send them on. To spread the word - if you need information, your best hope is to find it in the Archives. High Lords and Nobles have opened their libraries. The Templars and the Knights of Solace, as well as many guards hired by various families across Arvum are moving to preserve knowledge and see it safely from the far corners of the Compact into Arx itself. It's a huge project, and under Archscholar Bianca's watchful eye, an incredibly successful one.

Tomes once thought lost are found, copied, and brought to Arx under guard. People are encouraged to come to Arx to seek knowledge. Learn from the Archives of Vellichor, learn from our tutors, our Scholars. Knowledge is available, free for the asking.

Action by Thena for Thralldom in the Isles

(Public Action, OOC Date: Dec. 9, 2017, 10:56 p.m.)

Thena continues to oversee the Knights of Solace in Stormward, making sure they are vigilant about making sure that freed thralls are not being taken advantage of as they transition to their new lives. The Solace continues to place agents on ships as requested, as representatives of the Faith. Freed thralls are welcome to find a place in the Solace that suits their talents, and receive instructions in the Faith.

Reese is going to help the Knights of the Solace with helping to make sure that the freed thralls are not take advantage of.

Thena manages to prevent a dangerous incident. A commoner vassal of House Thrax named Captain Rolfus Blacksail was making a port call at Stormward with his crew and got into a brawl with some of the ex-thrall Orazian Sentinels, who declared his entire crew 'unholy agents of a sinful institution'. The brawl was turning violent, and many of the Thrax men were declaring that the Sentinels were criminals and would be coming with them, to start new lives at Maelstrom as thralls. The Knights of Solace put a stop to that.

Action by Aleksei for Thralldom in the Isles

(Public Action, OOC Date: Nov. 12, 2017, 12:03 a.m.)

The Liberators of Skald have promised aid to all freed thralls: relocation if they wish it to any demense of the Compact, room and board within the housing of the Faith, and assistance finding work or training for it until they have found their feet.

The Liberators of Skald were not expecting twenty thousand people to need this aid at once.

And so Aleksei has reached out to -- pretty much everyone. All the noble houses. Merchant fleets. Friends who have maybe one ship! Basically he's organizing a mass effort to make contact with the newly-freed thralls in Stormward and either get them resituated in Stormward or give them transport elsewhere in the Compact that they may want to go. All of this is stuff he's already set up, but he's having to haul in major support to try and do it on a much larger scale than he was anticipating.

Aleksei will endure the terrors of seasickness to travel to Stormward personally to oversee the efforts of the Liberators and do his best to keep matters calm where possible and work as efficiently as he can.

For those generous enough to offer ships for transport, Aleksei will make sure each ship will have some sort of representative of the Faith on board to help keep an eye on things and discourage any untoward actions in regards to the freed thralls.

Indeed, the Valorous Few are Being Helpful! Since Victus so kindly invited people, Audric (and Shard, and probably a handful of the friendlier types) are heading up with the Liberators. First and foremost will be offering the fabulous life of a sellsword, to any who wish to join up! Money, plunder, see the world, get to kill people fairly frequently, there's nothing but upside, really. Oh, and I guess if there's any room left over they'll help transport some people.

After speaking with Aleksei, the Few have agreed to find space on the ships they're using both for his Faith representatives and his freed Thralls. In fact, Shard's stated her intent to pack everyone in as tightly as possible for the journey, comfort be damned so long as the crew can still function, so between that and Audric's hope to annoy the ears off of the poor priest who gets stuck on his boat, it probably won't be a very pleasant series of trips at all, but at least there will be more people getting to where they need to go.

In addition to this, Shard will be putting in a few words--or many words--or some not so gentle nudges--and maybe some heavy coin--to some people she knows who know some people who know some other people about extra boats and ships for the sole use of Aleksei's cause for the duration. Just don't look too hard at these boats or ask where they came from. They don't take kindly to questions.

Killian is dispatching ships from the Ashford navy to assist with the evacuation of freed thralls, per Aleksei's request. The ships will be providing transport, and staying together with one another, their orders to guardian one another and transport their passengers safely to the appointed destination.

Nicia has agreed to aid Aleksei and the Liberators in their task of helping to resettle the freed thralls, as such she has decided that one galley, and three longships from the Laurent military should be sent to help resettle the freed thralls. Allowing them to choose where they wanted to go, the help is not dependent on them coming to Laurent lands, although she will also make a point of stating that Laurent is willing to accept the resettlement of thralls in their lands.

Belladonna is putting Pravus's fleet at the Liberators' disposal for this. They are fresh and probably antsy for something to do. A skeleton force will be held back to patrol Setarco's borders as they have been, and a scout vessel or two are kept standing by in case the fleet has to be recalled swiftly (plus the ship kept in Arx!), but otherwise they can have use of the fleet as per the terms laid out by Aleksei. They are placed under Alrec's command, and Alrec is directed to report to the Faith on this one (using his judgment). Members of the Faith are most certainly allowed to be on every ship.

As well, she has put forth to both Aleksei and Bianca that those particularly suited for the role of a courtesan and interested in doing so, she will pay for their tuition to and support during the attendance of one of the courtesan schools in Setarco. And! Pioneering spirits that she might be able to interest in Luciva, they are being accepted that way too.

Boots on ground in Stormward while ships are there and have access to people (likely very briefly, but still), they are directed to aid in calming the populace, and provided talking points to do so by Belladonna.

Ford will be kept in the loop by her men as a matter of course throughout the entire mission.

Thena has agreed to assist Aleksei by providing as many Solace agents as can be spared to represent the Faith on ships transporting and resettling freed thralls. Since these agents are already out in the field acting as protectors to travellers and pilgrims, and have a presence long established in the Mourning Isles, shuffling things around shouldn't be too difficult. In addition, Thena is slated to send aid to the Mourning Isles for the Darkwater exploration and should be able to combine these efforts.

Thena is also dispatching a newly commissioned galley to help with transport. The galley will be crewed by freed thralls.

The Knights of Solace will accept freed thralls who wish to work either as soldiers or support staff and pay them a living wage for their services. They need not take vows, though should any wish to follow that path, instruction will be arranged.

Aleksei has asked for support to guard the ships, and knowing that the Knights of Solace will be focusing on supporting the Thralls this means the Templars only need worry about protecting the ships and ensuring that the ships are not mobbed when they land. Accordingly, Preston is making available Templars from the Arx Templars to sail out with the ships and hold order while Solace and the others help the former Thralls. The priority for the Templars is preserving the majority - the boats, the Faith people helping the Thralls. But they are also not the local police force. So. If the boats are at risk of being swamped or a mob forms and attacks the rescue attempts, they will defend. If a mob forms and isn't threatening the boats? Thats for Kennex.

Although she cannot be there in person, Katarina will be sending part of her fleet in her stead; three longships and a galley. These assets are to be used to help ferry newly freed thralls to their intended destinations, with gentle emphasis on a wealth of opportunity that can await them in Valardin-owned lands.

Hana is not the world's best teacher, but she's often been lucky in instructing others. And she's nothing if not enthusiastically devoted to Jayus -- the god of both crafting /and/ of hope. So she travels to the Isles as well, trying to give hope to the former thralls who need to learn a new trade -- those who worked menial jobs and desperately want to do something new, something that provides a chance at a better life. She'll be organizing lessons, yes, but she'll also have worked to encourage other Disciples of Jayus to the same -- to travel with her, and to teach /their/ skills as well. Tailoring, baking, carpentry, and so on. Hopefully, it at least makes a small difference.

Without question, Saedrus has agreed to assist Aleksei. First and foremost he intends to accompany Aleksei, and other Liberators, to Stormward not only as a Disciple of Skald, but as a composed and diplomatic voice in what might be a chaotic situation. Though he cannot offer ships or safe escort, he can be present to try and mollify vassals (or persons of the general populace) crying out against the current crisis. A little charm can go a long way, and hopefully Saed can keep things calm.

In addition, though he cannot take many, he will let it be known that the Grotto can take on a small number of ex-thralls as attendants, board and basic needs seen to, and assistance in finding them trades and future work. Furthermore, pending approval of the Radiant, he can take a handful in under the Whisper House as house staff until either they settle to other livelihoods or to continue on for potential future training. The total is miniscule in comparison to the twenty-thousand, but every little bit helps.

As a Liberator Ferrando is coming along to Stormward to try and generally help un-clusterfuck the situation. He's not really a logistical type or a big public speaker. He's a bouncer! It's fair to say his #1 skill to lend to the effort is an ability to move around heavy stuff. He's probably just going to end up dealing with minor things Aleksei is too busy for.

As promised the Scholars of Vellichor are ready to assist at the word of the Archscholar. Messengers have been sent to the parishes of the discipleship present in Stormward to open the doors to their smaller libraries and utilize donations already in stock to help in upholding the offer of a living wage to freed Thralls seeking higher education or tradeskill apprenticeships. Bianca will also be accompanying Blessed Aleksei to Stormward directly to aid immediately with her own diplomatic abilities and personal resources.

Mydas will be making use of his substantial ability in logistics and economics to ensure the resources deployed to aid the newly freed Thralls are not ill spent or wasted. To summarize, Marquis Mydas Nightgold will play the role of the accountant.

Seraph Ailith will reach out to the local Seraphs in aiding the Faith's efforts of providing solace, community outreach, and humanitarian efforts for the many believers. Using her presence and prowess of propaganda, she'll help kindle hope, compassion, and support among the Faithful and within the Faith such as sermons with stories of the compassion, love, charity, and hope, the many gifts of the Gods, in hopes to soothe and provide a steady familiar place of solace (worship in the shrines) during this chaotic time. When not doing these things, she personally heal the injured and sick who come to the Faith and assist them on their way to the outbound ships, should they be departing.

As minister of warfare and with authorisation to release about half the Velenosa armada into a committed liberation fleet, Talen is overseeing the leading arrangements in that regard. Ensuring the that there are captains who know what they're doing to act as transportation for ex-thralls is key. Faith and Liberator representatives are permitted aboard and allowed to direct the efforts with all reasonable requests to make things easier. The Velenosa are focusing primarily on carrying people, so any security escorts to defend the ships from external attacks will come from the Thrax, and Velenosa vassals organised by the Lyceum aid council.

Lianne is lending ships from Nilanza's navy to aid with the safe transport of the recently freed to Arx. Modest financial assistance will be provided to individuals or families interested in resettling in Nilanza, particularly if they are skilled in a trade or capable sailors interested in enlisting in the navy. Representatives of the Faith will be welcomed on board each vessel.

Victus will be providing transport via the 1st Thrax Fleet, namely in his stated offer of paying work in the Maelstrom and safe haven until they can be transported elsewhere in the Compact. Aleksei's Liberators and other agents of the Faith will be allowed passage on these vessels making runs to and from Stormward to assist in the relocation efforts for Thralls lacking employment. With the exception of any ships provided by Grimhall, per Harald's request. It should be noted that freed Thralls who have gone on to commit crimes against Kennex will not be offered the same on Victus' own vessels, as they are Kennex's right to judge for their actions.

In an unofficial capacity, though with no less focus, Rook will be duplicating the efforts of Mydas Nightgold in an effort. It can't hurt to be certain, can it? Resources in, out and spent all about. In addition there's the counting of ex-Thralls shipped out, sprinkled across the Compact, giving as accurate a set of numbers as possible to all takers of the refugees. Did any go missing, how many died, do they have at least enough coin and resources to keep this mission up until all of Stormward's loose freemen are, well, free?

Lacking much in the way of funds or resources, Fortunato employs his skill and that of his apprentices to make flyers, encouraging people of great means and small means to donate to the resettlement effort and otherwise help smooth out the transition, perhaps by hiring the displaced. Need someone in the back room? Someone to knead dough? Someone, perhaps, to draw more flyers?

Monique will accompany the flotilla and use her charm and diplomacy to convince freed Prodigal thralls to resettle in the Compact, using her knowledge of their native tongue to win their trust. She will also use her significant silver to see they are set up with necessities when they arrive at their destinations.

They manage to avoid violence, which is no minor miracle as of the sheer amount of naval force in the region now. Setarco's massive navy is significantly larger than the pride and joy of many Isles houses, a fact most seem completely unaware of even as House Pravus' dromonds and dozens of longships arrive in Kennex waters under the command of Admiral Alrec to assist the liberators. This is not, in any way, to diminish the forces sent by the Knights of Solace, House Laurent, Lianne's fleet of Nilanza, or the detachments by House Velenosa, Katarina's Oathlands fleet, Ashford or Thrax, but all combined it roughly doubles the overall size of the force, which would likely make any lower rank peers of the Isles distinctly uneasy if they realized its scope.

Fortunately, that's unlikely to happen, as the fleet takes place in a great disapora. There is still a significant percentage that opts to stay in Kennex lands with the support to do so, and in this, the Faith is instrumental. The Faith is one of the great consistent institutions across the entire Compact, even in the shamanism heavy north, but the Isles have always been closer to the Faith than that. Orazio, Thena, Preston, Bianca, Ailith in particular are able to make a great deal of difference in many staying, particularly with the economic work by Rook and Mydas helping to make a chaotic situation be broken down into stabilizing a destroyed economy, and peacekeeping efforts from the forces sent. Killian's Ashford men, Nicia's Laurent forces, Lianne's Nilanzans, Audric and Shard's valorous few, Preston's templars, Thena's knights of solace, Setarco marines all do a part to keeping peace on the ground, with the aid of the Valorous Few being a little questionable and a few of them seem determined to put the 'liberation' in Liberators to mean goods that belonged to individuals. A few hangings by Audric fixes that (and these were the friendlier ones, a shame), as well as Ferrando helpfully letting others know where the problematic elements are.

While a small but significant percentage stays, what truly happens is a massive disapora led by the combined fleet. Some prodigals. Setarco, Nilanza, Maelstrom, Maelstrom, and Ashford lands all see a significant amount of ex-thralls wishing to settle, with Setarco as an example seeing a large bump in capable courtesans at Setarco's schools. The Lycene is a bit more popular as in terms of climate, Setarco or Nilanza is closest to the saffron chain, and what the vast majority of former thralls originally came from. Monique as a prodigal has a great deal in common with many of the newer, louder voices from factions of former thralls, and is able to help many peacefully find new homes throughout the Compact- a smaller percentage opt for different vocations in Arx, with Hana having new weaponsmiths, Saedrus having some new employees at the Grotto and potential Whispers, the Valorous Few see a bump in questionable fellows replacing the ones hanged with Shard sorting out the most promising. There's quite a few new templars, knights of Solace and Scholars, particularly from those wishing to see Arx as godsworn. All in all, a massive amount of refugees are resettled peacefully.

All that's the good, the bad is minor but still significant- the huge amount of ships flying Oathlands and Lycene flags are allowing some pirates to take advantage of the confusion and fly false flags to escape justice, with hundreds of ships in Kennex waters without an overall central command, no one really knows who is who which is allowing some smugglers and pirates to hope that Thrax doesn't have the balls to pick on Oathlands or Lycene ships and provoke an incident (unfortunately for all involved, this is probably untrue). Also, while the great disapora helps the refugees, it doesn't help Kenenx- the recovery they see is modest, as most of their workforce is, in effect, leaving with only a minority staying. They still need a massive amount of investment to survive.

Action by Orazio(RIP) for Thralldom in the Isles

(Public Action, OOC Date: Nov. 10, 2017, 3:40 p.m.)

Orazio authorizes a massive outpouring of funds to help blunt the economic impact of the abrupt abolishment of thralldom for Kennex. Using the expertise of local Scholars and Seraphs, the Faith will determine the greatest trouble areas and how to add the money in ways that will respect the dignity of both former thralls AND the people who have abruptly lost so much income so rapidly. There will be settlement funds provided to former thralls who wish to stay in Kennex - Orazio has recommended to Kennex to consider land grants at the edges or untamed areas in Kennex, if any exist, for former thralls who wish to stay. The Faith will also be identifying those thrallholders who had treated their people with respect and dignity - financial incentives in Gild's name will go to these folk to help them offer their former thralls good wages to stay on as employers, and they will be consulted on how best to help other former thrallholders adjust both practically and emotionally to the new state of affairs. The Faith will also be doing full-scale renovations of its holdings in Kennex, using local labor and materials, to help offset trade instabilities.

This is all in addition to actions undertaken by specific discipleships, including the Knights of Solace, who Orazio has ordered to increase their patrols and presence on Kennex roads to help counter the rise in banditry. Orazio also has dispatched some of the Faith's best missionaries to Kennex - their job is to use social influence to help the common people of Kennex emotionally adapt to Ford's decree, and see it not as a resentment-creating disaster, but as an opportunity to prove their strength and commitment to justice as proud people of the Isles.

The Scholars of Vellichor are ready to assist at the word of the Archscholar. Messengers have been sent to the parishes of the discipleship present in Stormward to open the doors to their smaller libraries and utilize donations already in stock to help in upholding the offer of a living wage to freed Thralls seeking higher education or tradeskill apprenticeships. The Scholars present on the island have also been directed to assist in economic assessment and alert the leaders of the Faith as to which areas are in the most dire need of financial support with the loss of their predominant labor force.

Leola ensures that the Lodge assist the Faith. She attempts to found a branch of the Lodge in Kennex lands; there, she uses this to liase with and organise the local Petrichorans. With her skills with agriculture and animals, she attempts to direct the homesteading - to ensure that any new farms and lands set up are given to those with appropriate skills, that land is used to the fullest effect. She is in her element - sending messengers, organising, and learning about the land and directing it to be used to best effect.

Thena sends more soldiers out to Kennex lands to help increase the Solace presence. She combines this with her efforts to help Aleksei keep a Faith presence on the ships transporting and resettling freed thralls, as it's a perfect excuse to have agents on every transport under the auspices of switching everyone around over there.

Merek is part of the Disciples of Vellichor, and as such he will be assisting Bianca as she assists the task Orazio has set forth. He will be putting the efforts of trade from his shop towards assisting Kennex financially, while he will also assist in coordinating the educational and ecomomic assessments that will be required to best distribute funds, while also helping with the newly freed Thralls at the same time, in the hopes this will help push forward the action with much more ease.

Do you want religious zealotry? Because this is how you get religious zealotry.

The amount of investment by the Faith saves thousands of lives literally, and in the figurative sense of allowing people to rebuild their livelihoods and the lives they had made, far, far more. The amount of economic recovery done by the Faith greatly exceeds what was done by House Kennex itself, which isn't exactly unnoticed by the former Thralls. Sure, they will always be grateful to Ford for being the great breaker of chains but he was also the father of economic upheaval, so he has a mixed reputation in his own lands at present. Not so much the Faith. The amount of disciples in the Isles increases by thousands overnight, and tithes that the Faith receives jump up a full ten percent.

The Faith personally takes care of more than half of the economic rebuilding that had to happen.

Action by Katarina for Darkwater Revealed

(Public Action, OOC Date: Nov. 4, 2017, 5:17 p.m.)

On an expedition into yet another ruin out in the Mourning Sea, Katarina and other adventurers discovered a curious compass that is marked with the teardrop and lightning bolt - a sign they've come to know to associate with the Cobalt cache weapons previously discovered. It always seems to point East, no matter her location in the city. And given the hints of the mural where it was located, and the dirge that was told to her by Ailith, she wants to find out just where it will lead.

She's got a dedicated crew and the Unsullied primed and ready to follow where it's needle leads, and so she intends to set off and follow it into the East.

Aislin is coming along on the expedition, but she's also going to study that compass. She successfully studied the matching cutlasses with the lightning and teardrop, after all, so she has hopes she might be able to see what this compass is /doing/ -- because knowing what you're sailing into /before/ you sail into it is useful. But beyond that, she'll be there to help as an occult resource -- and a seasoned explorer -- for whatever they find at the end of the journey.

Thena has always felt that the compass should be /used/ instead of stuck in a locker, and she's easer to be a part of that voyage. Mostly she's muscle, and yet another Faith representative. In addition she can provide a few men and woman at arms. Her stealth may come in handy during scouting expeditions.

Marian's skills are twofold: scouting on the land, and providing protection for the rest of the crew. Once they make landfall, Marian will use her skills combined with Katarina's reading of the compass to help find the mural. As a prodigal, she has lived off the land, and will be that secret weapon at the end of the journey. Now on the sea...get the girl a bucket. She's no sailor so those baddies better board the ship cause she's not going to be any help on the voyage portion of their trip.

Preston will happily provide support and guardianship on the mission. He will also ensure that a few Templars are free to come with the group and can help ensure they are safe on their trip more than just Preston's sword. If the group need a boat/additional boats, he can also use his position to obtain one.

Sometimes when you chase something too hard, you find it - and it isn't quite what you thought it would be. It's actually much, much worse. (see event log for details)

Action by Thena

(Public Action, OOC Date: Aug. 23, 2017, 9:56 a.m.)

During the sinking of Thraxian ships in Arx's harbor, the Knights of Solace were dispatched to help aid and organize the rescue efforts and get the injured to the House of Solace as quickly as possible. It's natural that after such an incident people would be wary of undertaking voyages, so currently the Knights are serving in the capacity as protectors of travelers, and assigning detachments to any travelling party, on land or sea, that requires (or even just prefers) the protection of Godsworn agents.

All set!

Action by Harald(RIP) for Silence

(Public Action)

Docks & Lower Boroughs Defense

There are two halves to this defense:
1: protecting commerce during the siege, and 2: military defense of the waterfront and Lower Boroughs. Initial reports suggest Brand's army will focus its attack against the city walls, but the waterfront and Lower Boroughs are being prepared to repel a heavy assault, just in case.  This defense is focused on approaches to the Graveyard.

Part I: Protecting Commerce
-Iron Guard as harbormasters, overseeing typical daily business.
-3 companies of Crimson Blades as on-call muscle/enforcers for IG.
-Isles warriors on land kept in reserve for combat situations, to minimize tensions with Crownsworn.
-Mourning Isles longships will patrol the adjacent coast in squadrons no smaller than 6, to escort incoming merchants, disrupt enemies along the shore outside the city, and intercept any seagoing Shavs before they reach harbor, or at least give advance warning if a large enemy attack is inbound from the water.

Part 2: Military defense (tl;dr: if there's no attack planned for the Lower Boroughs, you can skip this stuff)
-Fortifications: barricades, wagons with blocked wheels as gates, etc., able to quickly block all approaches to the Graveyard, with heaviest defenses prepared along the River's Edge/Crows Lane and Rivers Mouth/Commons Square routes.
-Stacks of large stones and bags of arrows stashed on rooftops overlooking approach to main barricades.  Fresh shields, bandages, drink, and rare vials of holy water at resupply points falling back on the Graveyard, in the event the waterfront defense fails.  A large reserve force of Grimhall warriors will be kept in Commons Square under Harald's personal command.
-Regarding Tolamar Brand: if an ominous evil figure in black armor that ISN'T Thraxian is spotted, standing orders are to thin out his escorts as much as possible and send word to the Five Paladins. Some will inevitably take doomed shots at Brand, if he appears.  It's a Mourning Isles thing.

Assisting at the Docks:

Part 1) Calaudrin will join the Iron Guard overseeing daily business in the harbor. His goal will be to maintain order despite the on-going tension of the siege. He'll insist (as politely as he can manage) on thorough inspections of the boats and any cargo that's unloaded into Arx. Despite his not always sunny disposition, he'll make an honest effort to put the citizens of Arx at ease and to feel supported by the Iron Guard. Everyone will be encouraged to be extra alert and stay together in groups or at the least pairs, lest a bringer or shav attack unfold by surprise or in the ugly event of a riot.

Part 2) In the event of an attack, Calaudrin is drilling a team of experienced archers to race to the top of the barricades and make surgical shots. Their goal won't be merely raining arrows down on the enemy but to make precise shots in order to cover those fighting on the ground.
Part 3) Additionally, Calaudrin will be venturing amongst the refugees and other lower boroughs residents to offer aid from the Iron Guard and attempt to recruit those who are willing to join and fight. He is to turn over those he recruits to Serafine for training.

actions you are taking
Captain Lady Merida has a ship and a fearsome crew and is cruising for danger with both swords, baby! WOO! She’s patrolling the harbor and coasts, escorting merchant ships into port, and keeping watch for Shav vessels and landing parties trying to enter the harbor. WITH TWO SWORDS!

Being a former Thrall Sameera is a little wary about the seige and so she is spending idle time seeing if she can find a stable way to get out of the city via underground passages. She is using her investigative skills to do this and a lot of talking to her shells (because that is what Sameera does). She is also keeping an eye out for passages that can be altered once passed through so they can be changed should it need to be done. She will definitely be watching for anything that could be considered a ritual, just in case it is a threat, or sometihng of the occult variety. She'll be a little more focused in Thrax areas for these things but she will also be looking in other places. Anything she finds she will report to Harald, since he is in charge of defense stuff. Esepcially if it is something that poses a risk.


Prince Dominic Thrax is returning his dogs from the battles with the bringers up the river to the gates of Arx to assist Lord Harald Grimhall in not only identifying them, as the dogs have developed a taste for bringers and have been trained to spot bringers in disguised. Lord Harald will get Prince Dominic as a Houndmaster alongside the prince's own houndmaster to operate dogs at the waterfront and lower borough.



Prince Dominic Thrax is ordering his dogs to deploy from the field back to Arx to support Lord Harald Grimhall's operation in the docks and lower borough. The dogs have been trained to detect bringers in disguised and have developed a taste for the creatures. As a result, they were instrumental in Dominic's assaults and can be used as accessories to patrol security or as an offensive move to flush them out. The dogs come with houndmasters separated into "packs", they respond to Prince Dominic Thrax who in turn reports to Lord Harald Grimhall.

Lady Lianne Pravus, as Voice of the Stormborn, is routing half of Nilanza's fleet from their return to the home waters toward Arx instead to assist with defense of the shore and waterways, including assisting with the regular patrols and escorts for merchant ships. Wheresoever they're needed, they'll follow orders well, deferring to the leadership and judgment of their liege's admiral Alrec Magaldi should there ever be questions or conflict about orders.

The third of Setarco's fleet that was retained for defense during the Gyre action is summoned to Arx; they have not thus far seen conflict. As well, a number of the ships that were previously heading home will instead be diverted to Arx's defense, bringing the total to half of Setarco's fleet, arriving in two waves. Vassals will be instructed to participate, as well, though it is not insisted that they send their ships before the rest of their fleet reaches home. They will be placed in Admiral Alrec Magaldi's command, and he has been placed in Harald Grimhall's command. The command structure as is will be respected; Alrec will be responsible for the assignments given to her fleet.

Alrec has once more taken over his role of the Admiral of Pravus' naval forces. As such, Belladonna has put him in charge of the Setarco fleet at her command; her captains are reporting to him and he, in turn, will be reporting to Lord Harald Grimhall. His contribution on this is rather simple. First and foremost -- and truthfully there should be an ease given his pirating history to do this -- he will be intercepting all merchant ships approaching the Arx. They will be inspected, the cargo examined, the history of them and name of buyers sought. His ships will carry enough mirrors so that he can try to find any Bringers aboard. Security detail. Secondly, he will be scouting the coasts as he can, looking for movement of Brand's army. Any news would be swiftly relayed to his liege. Finally, any other commands that Harald offers forth, within reason and not counter to Belladonna's own interests, will be complied to without delay.

After coming across some brigands in a tunnel near the Dockyard, Thena shares details of the tunnel and of the map that one of the brigands dropped. The map itself was delivered to Commander Silas, but Thena was able to get a good look at it and can offer some insights on where the tunnels lead, aiding in identifying defense points in the event of an attack.

Mae will be working alongside the Iron Guard, and focusing on providing intelligence and covert assistance. She doesn't look Iron Guard, and very few people know she's working with them, so she will hopefully be able to pick up intel the others can't, and get into places the others can't, and ultimately root out Brand's infiltrators.

Orathy is working side by side with Lord Harald to rig up the Lower Boroughs and the Upper Boroughs with the second round of defenses, going over thorough plans of the slums and pointing out weaknesses and vantage points, and tactical strong holds. Like the first time rolling out gurellia tactics, traps will be set. Thraxian fire will be used for the supply that Grimhall gets. Pinch points will be better manned by a combination of Lowers men and Grimhall Soldiers. Working cooperatively offers a better advantage over any threat that breaks through the lines. Orathy will be acting as the point man for the Lowers fighting force, once again, preparing 'squads' for sabotage against the enemy and readying them to deploy in the strategems in which Harald and Orathy have worked out.

Valdemar will command a squadron of six longships on patrol off the adjacent coast. The six ships and their men have been with the Compact's army since Pridehall (none of these are the ships that sailed with Valdemar to battle the servants of the Gyre). The squadron will carry out the duties listed in the first half of the defense: Part I: Protecting Commerce. They will also rain down unholy hell, arrows and some really stinging insults on any unknown vessels, enemies, monsters, or beasties that attempt to pass them and approach the docks and Lower Boroughs.

The Iron Guard has now been given the authority by the Court to arrest any ship captain who refuses inspection under suspicion of smuggling, and to seize their assets until the siege is lifted. Those who wish entry into the city are required to obey all lawful orders from their escorts and the harbor masters.

Max is assisting in the efforts by keeping commerce flowing. Using Black Mountain convoy defense and elements of the Darkwater fleet for scouting possible threats, he works to make sure that food and supplies keep flowing from across Arvum into arx. Cooperating with the harbor master, efforts are made to keep ships in a berth the very least amount of time possible, with bonuses paid for the roustabout crew that unloads tonnage the fastest.

Ulfric will remain close to his liege and their vessels to provide additional organization of commerce-based defenses. He will happily offer assistance to any retinue preparing for voyage or move on board himself, as well as directing vessels and advice in strategizing patrols. He will stay hands-on for whatever else he may be needed for, at the Darkwater's beck and call.

As requested by Lord Harald Grimhall, Carita will use her outstanding Lower Boroughs connections that she had as Carita Brightshore (as the youngest in a family of seven - this means there is a lot of extended family) to persuade the common folk that the Thrax are indeed there to offer aid. With those connections (hand in velvet glove), she uses the diplomacy and persuavie refinement learned as a courtesan to make sure that those she speaks with are truly motived for their shared cause.

Archene is supplying some healing supplies to one of the caches placed through the defenses. He is also standing by in case he is needed to administer such supplies.

Seva will be placing healing supplies in the various caches that have been set up, and standing ready as a healer herself, if needed. Her own charity based shop will be offering it’s wares to those involved for free during the time of crisis.

Leta is going to be assisting the Iron Guard by tagging along with Serafine in the Lower Boroughs. She's a local so she knows her way around, more or less, and a shortcut or two, so they can rush to any hot spots as needed. Also, she can fight and not much more, so that's what she'll be doing. In case of Bringers, she'll mostly focus on the Shavs or help prove distractions for Serafine to do the stabbing with her fancy sword. Also, Leta has composed some rude folk songs making fun of Brand, and these will surely help with morale!

Serafine and Leta are a great team; Leta knows the boroughs even better than Serafine who patrols them, Leta having lived there her whole life. It means that when it comes to defending the boroughs, Serafine is the muscle and speed and silent attacker, and Leta takes her to all the best places to hide, scout, sneak, and strike.

While it's not a huge response, it's bound to be an effective one; both women have experience working together, both have been in combat situations together, and both have fought Bringers and their Shavs successfully. And both are devoted to the well-being and honor of the other.

Unless given orders otherwise, Serafine would continue to patrol the lowers as is her peace-time duty, defending should the need arise with Leta patroling with her. So with Serafine wielding a diamondplate sword, she's the one taking point and attacking the Bringers and defending those citizens that need it, trusting her Leta to take out the Shavs that might linger about. They use their combined knowledge of the area together to find the best spots to attack from, hide, and so on.

Tagging along with her are the recruited guards Calaudrin and Silas have given her to train, Serafine teaching what she can with the aid of Leta, and then helping them learn on the fly as they patrol the city. This starts as soon as she gets them and will continue on into what battles and invasions that happen, defending them as need be but mostly as support to help them learn through experience; the best kind of teacher. After Leta, of course.

Donella and her shield-laddies (guards) are manning a section of the interior walls between the boroughs and the Thrax ward, acting as a sort of crow's nest with spyglass in hand. From such a raised vantage, she hopes to be able to observe the fighting, and COMMAND a reserve force of Thrax men-at-arms, broken up as needed, to reinforce the most vulnerable areas (200 mil resources), and/or deliver word of critical developments-- like a sighting of Brand or spotting the necessary opening the city is waiting for, to the powers that be, in the name of her high lord. And herself, of course.

Dagon will lend his military might and strategic command to the conflict at hand. He heavily relies on his military advisor Harald for direction. Seemingly distracted by something. However he does provide the troops a rousing speech and a keen sense of command.

The preparations for the defense of the harbor and Lower Boroughs go well. While there are some attempted attacks upon commerce, the Grimhall, Darkwater, and Nilzana vessels never truly are challenged significantly, and under Admiral Alrec's guidance there doesn't seem to be a whiff of bringers slipping into the city by boat or much losses dockside. There's no repeat of the harbor attack before the siege began, in large part due to all their efforts. The tunnel entrances to the Lower Boroughs are guarded, and the lower city is well patrolled and prepared for any attack in the coming battle.

((The battle will be live GMing, and the AP and resources factored into reduced difficulty for all involved. All contributions will be factored into the coming fight, whether characters are physically present or not.))

Action by Silas for Darkwater Rising

(Public Action)

Silas is gathering artisans from his barony - primarily masons and carpenters - and sending them off to build small shrines dedicated to Mangata along the White Mountain River and the Gray River. A small contingent of soldiers (about 20) is dispatched to guard them and dissuade brigands from attacking. His steward, Eshken, will be entrusted with reaching out to other counties and baronies to help aid and expedite constuction.

Sister Thena dispatches three Godsworn agents of the Knights of Solace (cost: 50 military units from Solace org) and contributes 10k of her personal income to the building and blessing of the new riverside shrines.

Eshken will assist with organizing Silas' selected artisans and soldiers before sending messengers to the other holdings and villages dotted along the rivers, in the hopes of persuading them to aid in the construction. In addition, he'll reach out to a few men of the pantheon, hoping their goodwill will be enough to motivate them in aiding the godly effort.

Lieutenant Calaudrin Estardes of the Iron Guard is happy to assist Baron Whitehawk, since he's his boss (and comrade) and possibly something about 'needing a vacation'. He'll help guard the workers along with the other solidiers as well as keep an eye out for anything suspicious. Not because he necessarily suspects something but well... okay, he /always/ suspects something.

Lady Stonewood has agreed to send materials and fifty Wardens to help safeguard the craftsman and stonemasons while they erect the shrines along the Rivers. In exchange, the Baron's people will work to erect the shrines and statues in Stonewood lands, continuing all along the Gray River. Arianna has made arrangements with Baron Whitehawk in regards to the trade between their Houses. Seeing how this combined effort will benefit them both.

In Farhaven and the surrounding area, Darren will be calling for Shamans and Faithful alike to band together and build small shrines to Mangata along the rivers and lakes, particularly close to the Red Run. He makes a passionate and implored speech to these people, attempting to inspire them to work together for the betterment of the Compact. Darren himself will assist in building some of the shrines around Farhaven in particular. ((Note: we will be utilizing 200 economic resources and 200 social resources (please take from Redrain Org) in order to assist with this action).

It's an uncertain time right now. The reports from Maelstrom are grim, and more and more people are flocking to shrines of Mangata to pray, to offer gifts, to give thanks and to pray for their loved ones to come home. Under the direction of Baron Silas Whitehawk, small shrines to Mangata have been built all along the White Mountain River and the Gray River - personal shrines but no less beautiful for all their size. In Farhaven, Prince Darren calls for Shaman and the Faithful to band together to build more shrines to the goddess around Red Run. Lady Arianna Stonewood, Sister Thena of the Knights of Solace, and Lieutenant Calaudrin Estardes of the Iron Guard all offer help to protect the craftsmen organized by Eshken Greenblood. The shrines are safe and used - in ones and twos people come to offer prayers to Mangata.

Action by Reese for Fighting Legion

(Public Action)

Reese is commanding Grayson forces who are going into the Gray Forest. They are traveling to the border between the Grayson and Redrain part of the gray forest. The Redrains are aware of such and Princess Freja asked her do this. She intends to keep her people as much as possible on the Grayson side, but if there an urgent need to defend against the abyss she won't be too shy about crossing over (but won't linger and will let the Redrains know promptly that she went over the border and why). Her intention is to create a barrier, making it hard for the horned god or his minions to travel into the Grayson part of the forest. She believes (having heard a vision) that the horned god plans to march through the redrain forest to the grayson forest and to compact from there. There are few things that Reese is attempting with this. 1. The protective barrier explained above. 2. To try and recruit any Shavs she finds to compact's side and keep them away from the horned god's side. 3. To be a loud distraction, keeping the horned god and his minions (hopefully) focused on her instead of those looking for the weapons. 4. To take down anything abysmal in the area and thereby reduce the power of the abyss. 5. To take down any agents of the horned god in that area and to thereby reduce his power. 6. to Search for clues of where the weapons are, primarily by asking and investigating amount the Shavs in the area. If clues are found for the location on Redrain lands she will give these clues to them and let them decide how to act. If clues are found or weapons on Grayson lands, she will dispatch out a team to look for them.

Reese is taking 200 archers, 200 infantry men and 200 pikemen. The men are primarily under her command, but she is open to people such as Rymarr, Silas and Killian helping her command they are around. She plans to be loud over the top and recruit as much as she can. She hopes to bring diplomats, warriors, healers, scholars and so forth. Reese intends to protect those who come with her as much as possible, especially healers, scholars and diplomates She will not kills Shavs who are not hostile to them or working with the abyss, but will go out of her way to be human, protective and to follow the laws of Gloria and honorable combat.
A few more points. 1. If the Horned God himself shows, Reese will order a tactical retreat, saving as many as she can, rather than engagement.

2. Rymarr is her second in command, he is fully in command if something happens to render her unable to lead.

3. Command assignments go like this: Rymmarr: Second in Command of the mission, command of Deepwood Troops. Command of Any Kings Own Troops (that may or may not come). Killian: Command of any Ashwood troops that come. Second Command for the Grayson Army. Arianna: Stonedeep Troops Commander. Reese: Mission overall Command. Grayson Army Command. Co-command of the Knights of the Solace. Thena: Commander of the Knights of the Solace. Tobias: Commander of the Crimson Blades. Preston (if he comes and he might not): Command of the Templars. Corban: Back up commander if another commander falls or is not present.

3. Fergus asked if some wanted to do missions in the north. Reese will let her people do that or possibly send out on missions on the Grayson side if a need arrises. She will let pretty much any pc who wants go, but she is specially interested in sending some of the more champion like fighters without armies to command on these such as: Vesper, Dameon, Alexis, Kaldur, Graham, Faelan, Luca and Barric.

4. Noncombant attendees or possible attendees include Mia (diplomat), Margot (Diplomat), Rey (Healer) and Aurelian (Investigator). Reese will try to protect them. Esoka is also assigned to protecting the diplomats. Monique and Esoka, despite being fighters are assigned with the diplomats due to the backgrounds and langs.

https://docs.google.com/document/d/1UggXLCYVY99-ongS-yHsqxxBY20V3PyscroyyjqDMmw/edit

Above is the goggle doc. Thanks Staff!

Reese has a few secret actions to take here.

1. The first one is protecting Thena. Reese believes that Thena is important to the Horned God and that if she dies to his agents his power might be increased. She realizes that Thena is a great warrior, but she still feels it is her responsibility to make sure she is safe. Thena is partly coming as a lure to keep the Horned God's attention away from those seeking the weapons. Reese is concerned about such, but Thena really wanted to do this and she respects that. She just intends to bring her out of this alive, even if it means taking blows for her or doing down herself in battle.

2. If the Horned God makes a personal appearance, she plans to retreat. She is open about this plan. What she is less open about is that she will try to save as many lives as possible among those who attended this mission and will try to guard their retreat even if that means she doesn't make it out herself.

3. The third one is that Reese believes that Thena is a new commander without the leadership skills at this time to be sure the Knights of the Solace will be succesfully commanded. She believes she will develop such in time. She believes this because Thena asked her to command the Knights. Reese intends to help command the knights, to watch out for them and at the same time to try and not upstage Thena with them. She wants to step in as needed without taking the spotlight, if she can manage that.

Barric, armed with Elvesbane and a backup sword just in case honor demands he not use the heirloom in a given situation, will be primarily serving as bodyguard to Reese and any other Grayson of rank that shows up for this affair, up until the point where he sees anything abyssal, at which point he will endeavor to stab evil in the face. Repeatedly.
If Reese needs him to go on a mission (a la 3), he will gladly go.

Margot attends with Reese to work predominently on #2 to try ad recruit and shavs she finds on the compact side and keep them from joining the Horned god, which is something she's getting rather practiced at at this point. She ensures her own escorts (the peace keepers), come with food and supplies to give out to Shavs who have come through the winter but it hasn't warmed enough to replenish their stocks yet.

Lord Corban has pledged his sword and skills to Princess Reese's mission. He will guard what needs guarding, slash what needs slashing, and otherwise do his usual job of Guy with a Sword in these missions.

Tobias and the Crimson Blades have been hired via Reese Grayson to join up with the Princess' wall in the forest. Iron Company (100 heavy infantry) have been contracted, and Tobias himself will be commanding the mission on the Blades' behalf. If this becomes obvious that holding the line is suicide, Tobias will work with other military commanders for an orderly retreat. Otherwise, the elite of mercenaries will hold the line, just like the Night Grove, if need be.
Tobias will be primarily wielding Requiem for this... but if the army comes up against undead, he'll switch to his rubicund blade to see if that helps to cut them down quicker.

Killian will be joining the armies of Grayson as one of Reese's lieutenants, and taking command of whatever troops she designates him to command on the expedition. Of course, he'll also be personally entering whatever battles are joined. He'll bring along whatever troops Ashford sends (new Harlan, so not sure of what this will be) as well.

Kaldur will be going on the mission, as a mounted knight if needed, or on foot as the case may be.

Monique is fighting as needed, but mostly helping to recruit the Abandoned with her extensive Abandoned background and languages.

Thena will personally lead a contingent of Knights of Solace out with Reese's forces, to help the Princess accomplish her listed goals.
As Thena is not particularly experienced in leading troops, the Solace divison will be co-commanded by Thena and Reese, with the help of a trusted (NPC) Solace marshal.
Solace unit consists of 30 knights, 70 footsoldiers, 1 marshal.
As a Godsworn priest of the Pantheon, Thena will offer any religious support as needed such as prayers, blessings and holy water. A few, though not all, of the Solace Knights are Godsworn as well. She will also offer aid as a battlefield medic and herbalist.
Thena will be bringing with her Dame Vesper, newly Godsworn Knight of Solace.

Aurelian signs on to assist in investigating the weapons as best he can, and hesitantly to act as an additional diplomat if needed.

Daemon rides alongside Thena and Princess Reese as a brother in arms to the Knights of Solace bands. He will assist in combat and wherever he will be needed otherwise.

Silas will be lending his sword and the armies of Whitehawk to the cause, bringing with him his archers/rangers while leaving his infantry behind in Hawkhold to defend it in case of a surprise attack (unlikely but who knows). He will command his rangers to scout the area they decide to camp at, in hope of countering any surprise ambushes or enemy movements and to see if they come across anything... strange.

Mia will be assisting with this as well, once I can see the full action and know what to add!
Mia will be bringing 50 of her archers and 100 of her infantrymen on this mission, with them under command of the following PCs in this particular order: Thesarin -> Esoka -> Rymarr -> Silas. Additionally, she will be acting as one of the diplomats attempt to convert as many shav'arvani as possible, making use of both her familiarity with the language, their customs, and her own reputation as the head of a House composed of a significant number of prodigals. Being as Esoka may be called to another mission concurrent with this one, she will be in need of some type of bodyguard, as she's not particularly combat ready.
Added in 30 AP.

The Grayson Princess General has asked Lady Arianna, and by extension, House Stonewood for aid in fighting Legion. Never one to deny her duty to Grayson, Ari has graciously agreed to lend her blade, expertise and knowledge of the dark forces that Legion will no doubt be utilizing. While that might be enough, Arianna has gone above and beyond by bringing along a detachment of Wardens with her to help support any military action that may occur. The men and women under her leadership have excellent Commanders drawn from the recent population of Prodigals and other Abandoned tribes which have filtered into Stonehearth. Above all, Arianna makes sure that she stays close by Reese with ten of her best men willing to die for their charge. This Royal Guard falls under the direct command of Princess Ribbons and is sure to follow her word even when their Liege, Lady Stonewood, is dispatched on any secondary or tertiary assignments such as recon or elimination of enemy commanders.
Arianna is a talented Investigator and has the ability to find leads and hunt them down with a relentlessness that borders obsession. When she is not commanding the Wardens (of which she brings five hundred), she is at work speaking with the local Shav populace and gathering information that might lead to a breakthrough in the hunt for the weapons they seek.


Lady Lailah of House Bisland has sent along 750 infantry and 250 archers under the command of Lady Arianna to help supplement the Gray Wardens. The additional men will be organized into units along with the Wardens, creating a combined fighting force to operate under the direction of Princess Reese. Lady Arianna leads these men by example, and follows Princess Ribbons military directive as she is the more experienced General.

Saedrus will be assisting Reese through diplomatic measures in trying to secure Shav'arvani are loyal to the Compact rather than the Horned God. As a Whisper brings with him his effortless charm, his carefully honed diplomacy and, beyond all else, the kind of empathy that cannot be taught or learnt to get through to the Abandoned tribes. He'll also keep himself well out of the way of all the martial types and generally keep himself away from frays, or anything other than being charming.

Halsim will be providing scouting services for the army (wearing his black robe and mask to keep his identity hidden to the Abandoned), and when necessary, provide his expertise on occult and investigative matters for the weapons search. When not doing any of this, he will provide his alchemical expertise towards equipping the army with medicines, poisons, and useful alchemical cocktails.

Alexis will do what she can, which is primarily serve as a meatshield to stand between enemies and more important targets. She brings her weapon and her armour, and will escort and patrol, and fight, as needed.

100 Infantry, 50 Pike, 25 Cavalry, and 50 Deepwood Rangers. Marquis Rymarr Deepwood's contingent to travel northward into the Gray Forest in preparation to play distraction. Those remaining in Deepwood are given explicit orders from the commander of Old Oak's military leader to be vigilant. A heightened state of security ordered, increased patrol regularity, reserves called into service for the duration, etc. Before setting off, Rymarr will gather his troops; first to speak with them and explain to the whole their objective, their purpose, and hopefully inspire them to fight hard and return home safely. Watch over those in front of and beside themselves, and trust those behind them to watch over them. He will also join his men and women in prayer to the Pantheon's deities. In regard to more Shamanistic means of religious observation, Rymarr will make himself present in support of those under his command, though he will not take direct part in their activities.

The Deepwood forces, under Rymarr's command, will be working in conjunction with a number of military pieces into one overall unit. Acting as Princess Reese Grayson's second-in-command, he's prepared to follow orders or lead, as is necessary dependent on the situation. Additionally, Rymarr is an experienced (and learned) battlefield commander - the first order of business will be locating important terrain features and choosing a strategically strong defensive point to make their presence known and draw attention. Ideally this position will benefit Deepwood's forces, while still permitting them ease of withdrawal, resupply, and all the rest - while preferably robbing any potential aggressors of those same traits and altogether impeding their ability to fight effectively. The former Lord Commander of the King's Own is prepared to play advisor - admittedly quietly to the overall commander of the mission, Reese. He's not afraid to speak up and offer an alternative plan, if he deems it strategically wiser.

Resources which Rymarr will be making use of(13 Economic, 27 Social, and 27 Military) are used to represent the fact that Rymarr will be hiring mercenaries to assist in bolstering both numbers and presence. Their orders are to... follow orders, but when a retreat is called, to retreat.

Having suggested a strategic withdrawal to Princess Reese should the 'Metallic Traitor', 'Horned God', or whatever name will be used for the day, makes an appearance on the battlefield? Should that time come and the Horned God makes his presence known on the battlefield, then Rymarr will work with the other commanders to promote an expeditious but strategically sound withdrawal. A fighting retreat, if necessary.

An additional 100 Deepwood Infantry, 50 Pikes, and 50 Deepwood Rangers will be on hand in the event such a fighting retreat is necessary, in which they will cover those withdrawing and begin a systematic retreat using the two separate forces to withdraw under the cover of arrows and fresh troops to cover the retreating force.
Additionally the King's Own will be there in the form of Dame Felicia and Dame Paloma, each with four Silver Swords/King's Own under their command. So they'll be doing their thing under Rymarr's guidance and ever watchful eye. They're amongst the greatest knights in Arvum, so there's not much that he'll need to command them on. But, he'll keep an eye out to ensure that the don't get in too deep over their heads and to correct any strategic matters he may notice. Despite being their very own past Lord Commander, he'll lead those few knights as though they were any other troops under his command. Given the history, no doubt they could work together to great effect. Their overall command will fall to Dame Felicia and Dame Paloma, per Lord Commander Leona Thrax, but Rymarr will be present to offer any strategic and leadership course correction as necessary.

Felicia is going to gather up her squad and assign them to the direct protection of the various VIPs (Rymarr, Reese, etc.) within the main attackng force. This is ostensibly because the King's Own trains for the defenseo f the King and so is particularly suited for this role but also because the secondary role she intends to take on would be to accept 'special' missions. If specific targets need to be eliminated the King's Own can be tasked with these dangerous but vital missions, including eliminating enemy leadership, etc. She wants to make use of the King's Own high level of esprit de corps and training to make a single squad as valuable as possible without getting them killed unnecessarily.

Luca is doing as usual and joining the fight to add to his monster head collection and keep his beribboned badass of a wife safe. He's becoming a decent scout, but mostly he's just there for the stabbing of things.

Tikva will be posting herself amongst the archers and scouts serving beneath Reese's command. She is especially lending her services as wilderness survival expert and scout to the efforts to comb through the freezing north, hunting down the Abyssal and/or hunting down agents of the Enslaver /as one does/. She will also be along to provide plucky morale assist to those who care to listen to her, and in case Reese needs cousinly advice and/or a hug, because you never know.

High Inquisitor Alistair will be taking a cadre of Confessors and lower ranking Inquisitors into the Gray Forest alongside the Grayson expedition. The High Inquisitor has multiple reasons for joining the expedition and the war effort against the Horned God. 1. To capture living agents of the Horned God to obtain information on their master and other abyssal entities. 2. To better train the Inquisition to deal with abyssal forces, especially in martial conflicts. 3. Provide martial support to the Grayson effort.

With the support of the Faith, and the need to attract the attention of the enemy, Preston and the Templars are going to try and muster a sizable force of 400-600 Templars to march in support of Reese. If they can't manage that, they will at least try to send several lances of mounted knights. If they manage the full deployment, they will act as a second 'battle' of the column, alongside Grayson troops, allowing some mutual support and flexibility, including the ability to pin the enemy with one and smash. If they only manage the knights, they'll act as a mobile reserve and try to pin down any breaches of the shield line. But in all things they will act in support of Reese, a thanks for her and Grayson being a friend of the Faith.
There is a request associated laying out a bit more detail on our motivations - ticket 6028

Joslyn will be sticking close and directly taking and relaying orders given by Lady Arianna, all while armed with Alaricite hairpins and adorned in leather. While her skills are mostly in stabbing and making sure that things stay stabbed, she'll also ensure that all of Arianna's operation runs smoothly. She'll help Arianna with command if it ever comes down to it, but mostly she'll just be doing copious amounts of stabbing.

Paloma will be assisting Rymarr! And leading her four troops to glory and good tactical use.

Lethe is going along as a healer for the group.

Zenix, a native to the lands, will provide insider insights about the various Clans and Abandoned Tribes that occupy the area. Including their numbers, an estimate of how many warriors they have and what chances one might have at flagging them as friend or foe. Besides their guidance through the land, Zen will stay close to Lady Arianna's side protecting her with her entourage of Wardens and Mistress Joslyn.

Olivia is joining the group largely in a supportive role behind the lines, as a healer and apothecary. If it proves useful, she'll use her alchemical and herbal talents to help with treatments for anyone who needs it, and potentially, if any weird abyssal blight, corruption, sickness, or that kind of thing rears its head, to try and combat it via whatever potions or elixirs she might be able to come up with. Failing that, she's got decent medical training and can simply service as a medic, and will aid wounded soldiers.

A scouting force heads out from the Gray Forest base. There have been a lot of these of late - small groups, meant to find shav, to treat with them as possible, to stop any flocking to the Horned God's banner. Tonight, Arianna, Joslyn, Zenix, Olivia, Kaldur, Silas, and Faelan are headed into the Forest. When they return, it is with a single shav and tales of the hideous creatures that were going to eat the woman's dog (and possibly the scouting group too). They are bloody and battered but alive. And hopefully the very grateful woman who is now swearing dutifully to the Compact is willing to give them information on the movement of the Horned God's armies. And the dog? The dog lived.

Meanwhile in the Gray Forest, Marquis Rymarr Deepwood's army has been busy. Today as they returned to the base camp, they told a tale of cultists trying for a sacrifice to the Horned God, one of the First Children about to be sacrificed, and perhaps most importantly, a prisoner escorted back by Lord Killian Ashford and delivered into the hands of the Inquisition.

A party of diplomats and diplomat-likes, consisting of Margot, Alistair, Aurelian, Monique, Saedrus, and Tikva ride out into the deep woods, it'’s said, to speak with a nomadic group of shavs claiming to possess key strategic information. Whatever negotiations happen past the ragged flaps of ragged tents remain private, but the group emerges with a sheaf of parchment and none the worse for wear.

The stories coming out of the Gray Forest tell another tale as well, as a large group of refugees is escorted to Arx by contingents of the Grayson army. They spread word of the valiant heroes who lead their defense, protecting them against the horrors coming from the northlands. Princess Reese Grayson's army, along with the Iron Company lead by Lord Tobias Telmar, apparently encircled the refugees as they were soon to be overwhelmed by the enemies which had pursued them nearly to their destruction. They tell tale of Prince Luca Grayson's 'nearly insane bravery' in fighting three huge monsters at once, to draw their attention away from the injured Grayson troops. Of Prince Barric Grayson's prodigious strength and prowess, as he cut one of the monster's heads clean off. Of the efforts of Lady Lethe Tyde, who set up triage and sought to mend the injured in the thick of battle. They tell of the hundreds of enemy dead left upon the field, and of the heroic troops who fought such overwhelming odds, standing behind their leaders against the coming onslaught and turning it away with their might. Needless to say, the refugees are being redistributed to Grayson lands, having bent the knee to such heroic representatives of the house.

Action by Aleksei for Thralldom in the Isles

(Public Action)

Aleksei is doing a bit more work in Stormward. Now that so many thralls have been relocated with the help of so many ships, he's turning attention to those who have remained in House Kennex's demense. With those that remain, he's working to try and and continue smoothing over their transition to freedmen, and encouraging the others of Stormward towards a more accepting path with their new fellow citizens. He does his best to approach matters from a place of respect for Thraxian tradition (even if he DOES NOT AT ALL RESPECT IT), at least so far as he knows it will be the best way to relate to the Stormward natives. This includes using some investment of Liberators funds where appropriate to help smooth matters over.

Without question, Saedrus will travel to Stormward with Aleksei and the Liberators to help the transition of freedmen. With a little sale of clothes he's added coin to the coffers to assist in a monetary matter. While in Stormward however he's there as a diplomatic voice to see that everything goes smoothly, and that the locals are assured in the change.

Zhayla intends to help. She heads to Stormward, knowing a little of the Isles as she does, and tries to help. She's not terribly sure how to help, mind - but she is determined to do what she can. So to Stormward she travels, and she reaches out to help Aleksei talk to thralls, and when he gets in over his head she starts glowering and making sure they know to leave him alone even if they don't agree with him. And she makes some effort at trying to lead them to a better path, but this is more Aleksei's gig than hers and so she follows along. She wants to help, but her trident isn't really a diplomatic sort of weapon.

Off on another Stormward venture, Ferrando is similarly engaged with doing stuff for Aleksei that's not quite important enough for his direct attention, getting dispatched to go handle miscellaneous things in a general-purpose sort of way.

Cassandra is joining the Faith's approach to the Kennex crisis by organizing some Templars to visit the affected isles. She's sending a small contingent of disciples and priests to keep order and calm - trusting that warcamps may be very similar to some of the situation the newly freed thralls will face - and organizing refuge points. She's bringing more non-combatants than combatants, though, hoping that some of those impacted in the Isles might find apprenticeships and the like with the smiths, chefs and so on that get brought by the Templar forces.

Knowing how Thraxians revere and respect Mangata's clergy over all others, Blessed Madeleine sends Disciples to assist with the transition and to encourage freedman merchant vessels - yes you can have oar crewed boats, yes they also need to be paid. They offer blessings and support and mediation when needed to help soothe the transition.

Archscholar Bianca arranges for a small group of Scholars specialized in diplomacy to act as Aleksei's extended voices. With their aid, stories of Thraxian histories and traditions are spun in a positive light and it is reinforced that the times they live in are ones of great change and progressive in nature. It is only with the foundation of their past and unity of the people that the Isles can move forward into the future.

Aureth will go with Aleksei to Stormward, not because he is a Liberator, but because Aleksei is his friend, and because all souls are human souls even if some of them make him sigh more than others. Once there, he will make his best efforts to help the locals buy what Aleksei is selling. He may privately think that Thrax culture is garbage, but mo propagandist ever had to believe all his own bullshit.

Fortunato's in the shop with his apprentices churning out some respectful art gifts celebrating Stormward and, of course, freedom. He does not himself go to Stormward, trusting an apprentice with good balance and strong arms to cart the load.

There was always the danger of backsliding into violence, particularly with the amount of religious fanatics on Stormward now. The outreach helps stabilize Stormward significantly further, and while there's certainly a few thousand Orazians there, they don't seem to be on the edge of violence... unless someone should try to undo the reforms, of course.